I don’t understand what’s wrong with Liandry’s, somebody please explain

Kairoptra··1 votes·253 views

And please do so calmly and specifically. If you want to vent about it, go somewhere else, I just want somebody to explain it to me plainly.

EDIT: Sorry for being vague, I meant the reworked version.

9 Comments

Warlord Scrap3 votes

Riot thinks current liandrys has an identity crisis. The flat pen leads to dealing more damage to squishies but the passive makes it a tank killer. They want liandries to be the tank killer and new morellos to be the go to squishy killer

Kairoptra1 votes

Sorry for being vague, I meant the reworked version.

LostFr0st1 votes

Current Liandry's or reworked Liandry's?

Kairoptra1 votes

Reworked

LostFr0st1 votes

Ah, yeah it was dealing 2% MAX health vs targets per second.

With DoT champs there's a few it got nutty with (famous Mord post on the front page) so they are still actively tweaking it (I think it's at 1.5% now).

ModThe Djinn1 votes

Current Liandry's gives what appear to be great squishy-busting stats (Magic Penetration), but is otherwise designed for sustained combat (DoT, health, etc). As such, it's a weirdly positioned item that can benefit from being split apart into more cohesive wholes -- in this case, Morello's (which is excellent for hitting squishy characters who have or will receive incoming healing as protection) and new Liandry's (which is amazing at sustained fights against durable targets).

Kairoptra1 votes

Sorry for being vague, I meant the reworked version.

ModThe Djinn3 votes

{quoted}

Sorry for being vague, I meant the reworked version.

Ah, the issue there is that there's a lot of ways to compound the damage to be insanely high. At 2% maximum per tick for 3 seconds it's probably fine, but on longer DoTs like, say, Malzahar (4 seconds) or Moderkaiser (10 seconds), combined with Rylai's (which doubles the effectiveness), you're looking at around 4.4% maximum health per second for up to 13 seconds, with no way to really play around it.

Personally I'd like to see them put a maximum burn timer on any single given spell, and/or have the damage fall off after a certain time, but we'll see what pattern they settle on.

Mordepool1 votes

Riot forgot Mordekaiser existed and made a item that does more dmg the longer a dot you have

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