Some Unpopular PSAs
If you do not like the Mastery 6 and Mastery 7 and can do nothing but say how horrible it is, simply do not participate in Mastery 6 and 7.
Ranking for mastery is based on your skills playing a champion in a role compared against the skills of every other person playing that same champion in that role. If you play a popular champion in their most frequent role, you will have a hard time getting S rank. The system is not broken, so get creative in where you play your champion.
If you hate Hextech Crafting and think it's a money grab, don't spend money on it.
If you don't like that you can't queue solo or you feel like you get constantly persecuted by groups, don't queue solo.
If your account is banned for toxicity after other warnings, you deserve it. You are not a special snowflake and starting off threads swearing and flaming at Riot only reaffirms their decision.
Almost every outcry for a change on a champion has been heard. Almost every run of the PBE has fixes for problem champions. Please read the PBE notes on sites like Surrender@20 before asking for redundant changes that are already being tested.
If you absolutely hate a champion in your game, ban them. If an ally wants a pick or ban champion and they are not first or second to pick, ban that champion. It is better to have an ally make a different choice than it is to risk facing a champion you cannot stand or deal with.
The balance team has their hands full. There are quite literally hundreds of moving parts in this game that contribute to balance. It is humanly impossible for a small group of people to calculate how every change will ultimately affect future balance when the play testing community is so small. The game is a living thing, and change has often unforeseen results.
And finally, The game is not about you. Riot doesn't intentionally make changes to screw over the players. They make changes to push the game away from stagnation and to attempt to fix problems with balance. If a change "ruins" your champion, your champion probably was a huge balance problem that needed attention. When the game becomes "play this or counter this" stagnation is soon to follow and that is why balance happens. If you only play a champion because it makes you win and you can no longer win when skill becomes involved, perhaps you need to train more rather than rage at the Balance Team.
