the perseverence rune looks bad tbh.
i just dont like the dependence on having to blow summoner spells to access the bonuses. its like this rune is only made to be good on junglers. blowing smite isnt much of a tradeoff.
but if youre running anything else, you probably wouldnt even think about putting a summoner on cooldown just to get something out of the rune.
would rather prefer if it worked like fearless and gave you the full tencacity and resistances for a couple seconds upon taking damage or upon getting cced.
or maybe make it like legendary guardian where the tenacity and slow resistance becomes stronger with more enemies nearby (15% + 3% per enemy champion) and have the resistances trigger below 80% (7% bonus resistances) and 40% (increases to 14% bonus resistances) health.
the worst part is, that with a jungler rune in that row and a support specific rune aswell, it only leaves demolish as a viable option for everybody else.