Why The F Does Tristana's Jump Not Dodge Things?!?
I just, I can't..............
Every time I "dodge" by jumping over/away from something, only for it to hit me anyway, I get a little shocked and find it extremely irksome. I hate it and it's a real buzzkill WTF moment.
Despite that feeling it always comes with, it's so blatantly given that
's jump should dodge things that by the time I get into the next fight, despite still being annoyed by the idiocy of it not dodging I essentially forget that it doesn't dodge things and I get hid mid-air again. And get that feeling of shock and dumbfounded frustration again.
Even
, who is far more of a threat than
without their jumps, can jump over things. Why the flying F can't
jump over stuff!?! I can't make sense of this. There is no reason for it not to be a dodge.
Edit: Apparently it wasn't clear that I'm talking about skill shots. Targeted abilities aren't supposed to be dodge-able at all, that's sort of the point of them not being skill shots.
Edit: Allow me to restate this as clear as I can. If the Champ shouldn't have a dodge, then there movement ability needs to be a dash. On the ground. If the champion has a jump, it needs to dodge things.
I don't care in which direction they fix Tristana. They can make her Rocket Jump dodge skill-shots, or they can change it to "Rocket Dash", and have her blast herself straight forward on the ground. Either way.
Event Horizon since it stops Dashes dead in their tracks as soon as you touch the edges.
Tumble (only 2 VERY specific spots from what I understand),
3rd Q hop,
jump,
slingshot,
Shurima Shuffle combo,
Ultimate and E,
ultimate when he hits something (I think its specific types of terrain, I can't test this since I don't own him, but its possible),
Dance of Arrows... I could keep going, but I wont its just getting too long now and I can't remember them all.
's Q, but getting hit by them anyway, there's a problem.
should all not be hit during their "jumps"