% Max Health True Damage
Just reminding.
Just reminding.
Literally the second-weakest %HP DPS ability in the game, only higher than Shyvana's E.
Just reminding.
Literally the second-weakest %HP DPS ability in the game, only higher than Shyvana's E.
Just reminding.
I assume that for some reason you aren't taking into consideration resistances, correct?
No, I've actually accounted for resistances when I checked. I also accounted for scaling, something Vayne lacks, and almost every other %HP DPS ability has.
Unless your target has >100 MR, the base values of all magic-based %HP DPS abilities deal greater damage than Vayne's Silver Bolts, flat damage included. And all of those champions are generally considered attack damage carries because of their AD scaling. So it's not often you'll find someone who built MR specifically for your %HP, when your physical damage is the core of your damage anyway.
If you do build AP on those %HP abilities, they scale at rates that add up very fast. Kog'maw, for example, gets 6% +1% per 100 AP on every attack, or 18% +3% per 100 AP over 3 attacks. Varus gets 15% +6% per 100 AP, not including the flat on-hit damage.
The physical-based %HP DPS effect in Vi's kit--the only one that can really be called DPS outside of BotRK, because Jarvan's passive has a long cooldown--can rapidly out-scale Vayne's, especially because she can apply it much faster than her attack speed, and it applies Armor Shred.
Vayne's %HP damage is the lowest DPS bonus of them all. The only benefit it has is that it's always the same average DPS boost. Yes, if you try to duel a Rammus or Alistar, Vayne's %HP is going to deal more DPS than the others, but an isolated case of superiority does not allay the fact that it actually provides less bonus DPS than other options.
No, I've actually accounted for resistances when I checked. I also accounted for scaling, something Vayne lacks, and almost every other %HP DPS ability has.
Silver Bolts:
TRUE DAMAGE: 20 / 30 / 40 / 50 / 60 (+ 4 / 5 / 6 / 7 / 8% target's maximum health)
It's almost like you didn't read the post
Bio-Arcane Barrage:
MAGIC DAMAGE: 2% / 3% / 4% / 5% / 6% (+1% per 100 AP) target's maximum health (every 3 attacks totals 6% / 9% / 12% / 15% / 18% (+3% per 100 AP) target's maximum health)
Blighted Quiver:
MAGIC DAMAGE: 10 / 14 / 18 / 22 / 26 (+25% AP) Upon spell hit, Blight stacks are consumed, dealing 2% / 2.75% / 3.5% / 4.25% / 5% (+2% per 100 AP) target's max HP per stack. With a cap of 3 stacks, the total damage of 1 full Blight rotation is: 30 / 42 / 54 / 66 / 78 (+75% AP) flat, +6% / 8.25% / 10.5% / 12.75% / 15% (+6% per 100 AP) target's max HP.
Denting Blows:
The scaling to which I refer is AP/AD ratios, not leveling up the ability.
vayne main weeb found
Actually, I'm a Shyvana main, thank you very much. And the marksmen I enjoy are Varus, Ashe and Draven. Vayne isn't really my style.
I like ducks... Just reminding
amazing. I hear asians eat them
I just made a post about vayne. Dude fuck her W.
fuck her kit. bonus ms moving towards people. a fuckingg dash that amplifies damage. a fucking knockback+stun a fucking invis.
If her W was magic damage she'd be fair.
On 3rd auto, though.
This comes from a person who despises Vayne more than probably most of the community. I hate her mobility and self-peel. I hate how she has more CC, true damage and speed than Olaf. I hate how she is the closest that existed before Kalista came along. I thoroughly despise Vaynes top lane.
But changing the true damage without compensation (a real compensation
) to magic damage would kill Vayne, and even though I kind of dislike Vayne mains as well, I think every champion deserves to be strong, or playable at least.
(%HP true damage is an abomination, however, and if it was up to me it'd rot in hell to never see the light of day again)
On 3rd auto, though.
This comes from a person who despises Vayne more than probably most of the community. I hate her mobility and self-peel. I hate how she has more CC, true damage and speed than Olaf. I hate how she is the closest that existed before Kalista came along. I thoroughly despise Vaynes top lane.
But changing the true damage without compensation (a real compensation
) to magic damage would kill Vayne, and even though I kind of dislike Vayne mains as well, I think every champion deserves to be strong, or playable at least.
(%HP true damage is an abomination, however, and if it was up to me it'd rot in hell to never see the light of day again)
There's just not really a good way to build against a Vayne and it's infuriating. I'm not at all opposed to changing how her kit works (buffing other areas or giving her a new W active skill while retaining a %health magic damage passive) but her W has always been problematic because as an opponent there is no real good way to build against a Vayne, especially when you compare her to every other adc.
Bronze 1.
Just reminding.
but you're bronze 4
in an alternate universe maybe :D
lol trying to hack my compooter nub go eat duck
I never said they didn't taste good
Inhib + Nexus Turrets need this.
I came up with that post
Maybe nexus turrets, but it's still a strategy to tank inhib turrets and it wouldn't be fair if tanks couldn't take it but carries could still deal a lot of damage to them.
Nexus turrets tho... good for defense.
Every 3rd auto attack on the same target, with a low AA range.
575 range
I love clicking on down voted posts, I can get my daily dose of forum idiocy
lol trying to hax mine komputer nyse trie kiddo