If Warwick Was Balanced...

Creamy Seaman··36 votes·6,586 views

Warwick mains wouldn't be dodging ever time he is banned for their free win. Or people wouldn't be dodging every time he is picked.

https://www.youtube.com/watch?v=vmGaHlpa7OY

EDIT: Solution

Have item 3140 needs to cost 1000 gold, and only have an active. After this, you have the ability to enchant it, giving you ad, ap, armor, or magic resist. The enchantment costs another 1000 gold. Sounds like a way to buy it and not fall behind to your lane opponent.

87 Comments

Messaiga14 votes

I do hope that the Warwick rework will be pushed up in light of him being one of THE strongest junglers, after patch 4.20. I don't know how long I'll be able to withstand having to fight him.

Fury and Emperor11 votes

The new jungle makes things harder for everyone else, and a new item is added that specifically adds tons of damage to rapid attacks.

Clearly Warwick's ult is what's broken.

jinxedchef2 votes

The new jungle makes things harder for everyone else, and a new item is added that specifically adds tons of damage to rapid attacks.

Clearly Warwick's ult is what's broken.

I agree it is the sustain that makes WW op, however if you hit his sustain too hard he will rarely make it to 6 before his lanes lose too hard or he falls way behind. His early clear is awful slow, so he needs sustain. Unless you want to Olaf him.

Z467 votes

Buff the base damage on his ult and remove the application of on-hit effects. In addition, keep the ability to apply Eternal Thirst since it's his passive.

Warwick is now balanced. He's still a noticeable threat even while building tanky due to his utility and increased base damage, but now he isn't "Press R to Win" easy since he's forced to be less reliant on his ultimate to deal all that free bull**** damage that he gets until you build a Quicksilver Sash (and even then he gets free true damage from Challenging Smite, and %currentHP physical damage from Blade of the Ruined King; if he has a Wit's End, too, and your Sash is on cooldown, good luck).

Nothing else needs to change. The on-hit effects applied x5 with no retaliation during his ultimate is the only thing making Warwick a game-breaking ****.

Proposed base damage change: 250 / 335 / 420 ⇒ 300 / 400 / 500

This doesn't stop him from being a boring-ass piece of ****, but it does give him true counterplay beyond a Quicksilver Sash since his abilities will only do magic damage, while he stays a physical damage threat with Blade of the Ruined King.

AbodyHUN66614 votes

He is annoying with his stupid point and click instant teleporting ult and the "oh I'm losing this duel better run away at 200 mph".

Remlap12237 votes

TFW Warwick was never picked before 4.20 and nobody complained about him. Ah the fickleness of the LoL community is rearing its ugly head again. I'm not saying WW isn't OP, I could jungle Warwick without taking health pots pre 4.20, but this is solely a meta issue, simply due to the fact that his ganks are horrible pre-6. Now that it's about sustain instead of early invades, naturally Warwick, Fiddlesticks, and Nunu rose to the top.

Jivira3 votes

Before there wasn't an item that was almost auto kill on any squishy without QSS or Cleanse. It's not the champ alone that is at fault, it's the jungle rework+item+champ.

The Worst KogMaw4 votes

It's not the sustain, it's that due to his ult's interaction with new jungle items it does ~500 damage at level 6, with 165 of that being true damage. With devourer that damage jumps to ~700 with level 1 ult ~lvl 6-7. Smite-> R-> Q instagibs squishies with skirmisher's sabre and devourer.

Level 18 full build WW with Devourer, Wit's End, Skirmisher's sabre does at least 1467 damage before resists with ult alone. About 25% of that is true damage. Most have been building BotRK too, which could push the damage to 2000 or more depending on how much HP the target has.

420 from ult base, 345 true damage, 192 magic from passive, 210 from Wit's End, and assuming, say, 20 stacks on Devourer 300 damage from that.

jinxedchef3 votes

TFW Warwick was never picked before 4.20 and nobody complained about him. Ah the fickleness of the LoL community is rearing its ugly head again. I'm not saying WW isn't OP, I could jungle Warwick without taking health pots pre 4.20, but this is solely a meta issue, simply due to the fact that his ganks are horrible pre-6. Now that it's about sustain instead of early invades, naturally Warwick, Fiddlesticks, and Nunu rose to the top.

I disagree here. While he may not have seen a lot of play before 4.20, (because he is boring), he was strong. I saw several high Diamond streamers say Warwick was really strong. By mid game if you could stack your Feral Flare, plus Wits End and Botrk, you could 1v1 any body. Then you just built defense items and were unkillable.

As long as he wasn't counter jungled too hard(and that was hard in 4.19) or his lanes were too far behind by the time he stacked FF, it was almost an auto win.

LupusNox7 votes

Warwick has been utter trash for sooooo long, and hes finally back in the spotlight again simply because of the jungle changes

Its not even him, its the fact that the new jungle item AS upgrade is just stupid powerful

jimmylism6 votes

bruh, buy a quick silver sash, it takes off his ult in a pinch

Creamy Seaman2 votes

after you've realized it which is when half ur health is gone

jimmylism6 votes

you must have some slow reaction time -.-

Serpens16 votes

you must have some slow reaction time -.-

No a Warwick with the devourer upgrade does near 600 damage at level 6 with his ult. By that time you don't have a QSS, and Warwick just runs in and burst you with his laner. Pretty crazy if you ask me

Piriprimey1 votes

If a Warwick has Devourer at lvl 6 (2250 gold), something must have gone really wrong (either giving up multiple turrets or not buying anything else like boots or wards)...

Onegarion1 votes

I see a lot of the WW doing this. He can power farm really fast compared to most junglers and with the introduction to him in the top lane with smite its usually the first item they rush with a few opting to finish a Bork first then finishing it. For most WW players its the sustain that they are focusing on and not the MS. WW doesn't need it all that much once he hits 6. Since it doesn't matter if you see him coming or not because when he ults he has you locked down.

Also its not just him having it at lvl 6 exactly, but that with 1 point in his ult with devourer (lvls 6-10) is actually really strong. I recently played a game as ryze against one and while I had the early game. His healing out scaled my damage in the mid-late game. He would just ult me and get 1 combo off and I'd be down to half health and forced to either back or if my ult was up spam it so I could heal up.

The smite advantage that he gets can't be ignored either. He smites you and does extra true damage which is then free with his ult. So you are actually taking even more damage because of the smite and then he heals instantly and can typically walk out or chase you down very easily.

Ofc this is still early and it is without a doubt very strong and I lean to say that he needs a nerf atm, but it could just be the knee jerk reaction and more about not knowing the counter play.

Skias1 votes

He is the single most efficient jungler in the game atm.

Saianna1 votes

you must have some slow reaction time -.-

No a Warwick with the devourer upgrade does near 600 damage at level 6 with his ult. By that time you don't have a QSS, and Warwick just runs in and burst you with his laner. Pretty crazy if you ask me

Buy you don't mind if Lee would deal the same thing? Q -> R -> Q -> E -> W to safety? You'd be immobilized just as long and damage might be actually higher. But yeah lets nerf anything that aint blind monk.

doubleguac2 votes

It's not a fair comparison at all. Warwick's ult is a point and click suppress with a decent range. Lee's combo doesn't stun for nearly as long, and requires landing a Q. Plus, you're comparing the damage of a three ability combo (with the fourth ability used for escape) to the damage of just warwick's ult. That's obviously unfair.

But yeah lets nerf anything that aint blind monk.

If something is overpowered or incredibly frustrating to play against, it deserves to be nerfed, regardless of Lee's balance status. In my opinion, Warwick is both of those things right now, so he deserves to be nerfed. Lee has nothing whatsoever to do with this conversation.

Skias1 votes

Didnt realize you surpassed normal human reflexes to have hairtrigger item usage.

Jivira17 votes

If every carry has to buy a qss just because the enemy team has a single champ, then there is a problem with balance. There should be real counterplay, not fixed builds. WW is getting played in far far more games lately, there is a reason for it. His kit is disproportionately strong in the new jungle SR.

Ariel the Cruel7 votes

Crucible anyone? Maybe? No? sigh Fine. I'll go back to being invisible, like a good little support.

LordOfTheLeague11 votes

Crucible doesn't work with suppression. What is your point ?

criLGsB9M31 votes

Crucible doesn't work with suppression. What is your point ?

Uhm, it actually does.

LordOfTheLeague8 votes

I can't believe you aswer that when you can check ingame that it doesn't.

UPfreely3 votes

Zed item 3140

Champion Skin2 votes

If every carry has to buy a qss just because the enemy team has a single champ, then there is a problem with balance. There should be real counterplay, not fixed builds. WW is getting played in far far more games lately, there is a reason for it. His kit is disproportionately strong in the new jungle SR.

Isn't that pretty much how Malzahar works?

OJ1911 votes

If every carry has to buy a qss just because the enemy team has a single champ, then there is a problem with balance. There should be real counterplay, not fixed builds. WW is getting played in far far more games lately, there is a reason for it. His kit is disproportionately strong in the new jungle SR.

Isn't that pretty much how Malzahar works?

please don't remind me, I have PTSD from malz mid + warwick jg combos

malz doesn't even have to combo, just walk up to max range and press R, because then he can combo afterward when warwick ults to continue the cc chain

I don't think there's any champion that can actually survive it at any stage, MAYBE a 10/0 tank I guess.

criLGsB9M33 votes

I can't believe you aswer that when you can check ingame that it doesn't.

I've tested it out and when I played Warwick, anyone with Mikael's can interrupt my ult.

So it does work in my experience.

Pvt Yong Tai3 votes

Calm down guys this same thing happened during patch 4.5 when feral flare was released. I'm pretty damn sure everyone at Riot is aware that Warwick is thriving in this jungle way better than anyone else. They'll probably come out with something next patch, but in the meantime 4.20

EDIT: oops fixed.

criLGsB9M32 votes

Calm down guys this same thing happened during early season 3 when feral flare was released. I'm pretty damn sure everyone at Riot is aware that Warwick is thriving in this jungle way better than anyone else. They'll probably come out with something next patch, but in the meantime 4.20

Wasn't early season 3, but season 4... and it was more like mid-season 4 anyway.

7175orGTFO3 votes

ok warwick, lets see.... high sustain, same as before slow as fuck on the first several few clears, same as before no jungle pressure until level 6, same as before no mobility/maneuverability, same as before strong mid to late game duelist, better than before cuz of the new items squishy as fuck if ur behind and dont build tanky (but then u dont have ur op damage items) same as before ultimate can be interrupted by 80% of the supports, same as before can now gank well every 2 minutes, worse than before (u have to decide if u want to smite 2 camps and gank, or smite 1 camp, gank and smite the enemy champion, plus ur ultimate has a longer cooldown). ur not lee sin, jarvan, vi, kha zix, etc meaning u cant wall jump or perform many plays, u have to walk towards ur oponent, or flash ult. and u have to smite wraiths to get the ward detection buff, because ur ganking options are more limited, so u dont want to ruin the gank by walking into a ward without knowing it. boring as fuck to play, same as before feral flare can be stacked earlier, better than before can carry low elo, same as before god of 3v3, same as before good at doing early dragons, same as before and many other jungles good at soloing baron late game, same as a few other junglers duo queue mid lane cheese with ww and malzahar, same as before. actually why no one complaints about malzahar? he is like the ranged version of ww...strong at taking out tanks, has a ranged aoe silence, aoe hp% damage, dot bounces from enemy to enemy, can put pressure in mid and safe farm with e at the same time, and his ulti is like a ranged WW ulti with a bit less damage from the lack of feral flare/botrk/wit end, but i guess its too difficult for some ppl to press qwer and get a kill at any stage of the game, so they prefer to farm ff for 30 mins with ww then press r and get a kill.

hey has any1 tried kha zix, jarvan, vi, lee sin (insert another ad jungler that doesnt require the new feral flare) with with the replacement jungle item for spirit of the lizard elder?(forgot the new name ><) and brutalizer? the immediate damage u get is ridiculous, 20 flat armor pen + 20 cdr +the extra flat damage (+ optional 20 cdr from blue buff +runes and masteries), i can get the aoe smite and i can gank any lane every 10 seconds because i dont need an ultimate or my jungler summoner spell to be up or farm a 3k gold item because brutalizer costs less than half of it. and my ultimate will be up more often than ww because of the extra cdr(at least until ww gets some cdr items).

play vi, more mobility, can jump over walls, her ultimate is about the same as ww xcept it cant be interrupted and u can potentially cc the entire enemy team twice (q + r), maybe thrice if u manage to land ur q again b4 dying or after re-ngaging, plus u got ur e and u clear the jungle faster at any stage of the game.

my opinion

M0b1us3 votes

Wow... this isn't S1 people. WW is stronger in the new jungle, but nowhere close to the same degree as back then. He still has all his weaknesses from before, he can still be countered the exact same way as before, literally only the jungle has changed. All that has done is make his sustain actually mean something where as before (excluding S1) nearly everyone could stay in the jungle for decent lengths.

Love Warwick3 votes

WW isn't OP...................the stupid new buffed version of the feral flare is OP. This is what needs to be changed. The dmg output it gives champs like ww is ridiculous and needs to be put back in line with the other items.

Hell....WW wasn't even that good of a jungle champ last season and he got a sizable nerf on his ult with the patch. Really the only thing that makes him good now is his sustain actually matters thanks to the jungle gym.

TSM Cobeyo2 votes

Play Fiddle, nothing funnier then a WW running at you and just fearing him. He always looks so sad ^_^ It's like when Reng jumps in a team fight and Janna ults, lol.

ˆˆºº2 votes

Skar Skar Skarner!

Loving OP WW since April 20th. He ults your ADC, you peel, he's alone and dies, 4v5 teamfight OP.

MrBuffington2 votes

Skirmisher's Warwick is stupidly strong this patch, lol. I hope this pushes his rework priority up

Fock Raet Gumis2 votes

Warwin op.

Dehorn2 votes

theres tons of ways to counter ww ult and the champ in general.

sad thing is, player mentality has always been, "i should never have to adapt/counter anything. i want to win doing the exact same thing every game. anything that stops me from winning needs to be nerfed."

Creamy Seaman2 votes

I see, so I should be forced to buy ONE item for a specific champion that is basically worthless and causes me to fall behind to my lane opponent by 1250 gold.

Dehorn4 votes

I see, so I should be forced to buy ONE item for a specific champion that is basically worthless and causes me to fall behind to my lane opponent by 1250 gold.

exactly. if hes that much of a problem for you and you dont want to ban him and you cant keep vision of him and your jungle cant counter gank and you dont have cc on your team, yes, buy it.

Creamy Seaman2 votes

I don't ban him because I pick him lol. Can't give up a free win now.

iamthegoatofwar1 votes

lol "free win" oh hi fizz...wait what are you doing to my healing?!?!?! FIZZ STAHP!

Rinky Dinky2 votes

Lets ask the real questions.

What the hell is Vayne wearing

Creamy Seaman1 votes

pool party vayne

Malgana2 votes

Yeah...no. I get that WW is strong right now but buffing an item that already completely nullifies some champions kits would be just as unfair as it was for them to buff Warwick up to this point. Think of how much more useless Malzahar and Mordekaiser would be if they buffed QSS as an example.

I'm sure they'll fix the jungle items eventually, and by fix I mean massively nerf because junglers aren't allowed to have nice things for long periods of time in this game.

Moe Moe Kyuun1 votes

QSS doesn't even save you from this guy. With the new smite he is unstoppable. There is no counterplay to this dude if he lanes top with smite and you are AP. I'm pretty butthurt about this.

AMYS GRAVE1 votes

the counterpaly is not to pick an ap champ against him.

or take ignite which means his hits dont heal him as much.

or take exhaust so his hits don't hurt as much, he cant attack as much, he cant move as fast etc...

Weegeechai1 votes

Unless your team is cc-less, basicaly most supports can peel easy peasy. And oh wait, can Warwick gank without his ult? No because he ganks worse than an ultless master yi. Oh wait, did his ult cd got nerfed a LOT? Yup Edit: Spelling

Minrog1 votes

A week ago WW was dumpster tier in the jungle. His ultimate has been nerfed since then.

Could it be that something else has changed in the game that he is using that has made him too strong? It makes a lot more sense to figure that part out first.

His ultimate has gotten weaker every year since he was created. Everything about him has (R.I.P. Magewick), which is why he barely saw play except as a top laner for so long.

Complaining that he only needs 2 spells to gank, wtf. He only has 2 spells, so you just want to be able to farm 24/7?

More from Gameplay

More by Creamy Seaman