I don't get some of the changes behind Rengar
The two changes being spammable Q, and cleanse on the W. I kind of understand the Q as he's not supposed to burst on 1/2 q's, but being able to use it over and over makes him much more viable against tanks, which is NOT the purpose of an assassin. The cleanse is bizarre though. For the longest time, the biggest counter to assassins has been CC. Sure they can burst 2-4k damage, but they have no health. So a nice 1-3 second stun can be like a whole monkey (wrench) being thrown into the gears. The motivation behind this is dodgy as hell to me. If anyone can shed some light I'd appreciate it.