The only issue with the new AP items
Is not utility items being more focused in utility, which makes sense and adds diversity, the problem is they didn't add (yet, maybe they are planning on more items (would like a rioter comment on that)) power-focused items to compensate, which makes for a way weaker late game as even though the items are cheaper, they are less slot efficient in terms of power.
So, is the plan making mages to deal less damage in favor of them being more utility oriented or are more AP damage items are in the oven ?
(which requires CC)
vs
(including mid-tier items as they have the passive as well)
The problem is that AP assassins that can melt people don't have their build changed by this, the ones that are struggling the most are hit by this more.
Like
for example, that didn't get her itemization changed by this update.
and
is getting at most in the 400 range in AD by late game
can easily hit the 700+ range. These same AP Assasins also have better access to the utility from the mage items selection than AD Assasins do of the ADC items selection since those items tend to not fit them all that well. Conversely, AP items work for AP assasins just fine.
isn't an assassin, under your assumption, there is no reason to pick
has stealth and scales with autoattacks as well, plus, as said, he is actually an assassin.
Hell,
under you assumption would offer "safety" and be better than Talon.
But im not getting the general point here, assassins counter adcs, tanks counter assassins, adcs counter tanks, and mages... are there.
Plus they touched
and.. i dont know if you count him they also adjusted
that's 17-18 champs.