This Scuttle change is terrible and makes jungling even more frustrating
In most games, each jungles takes one of the starting scuttles. Your knowledge of how the enemy jungle started allows you to take the one they aren't going to contest. This keeps EXP and gold relatively even until level 3.
For example, a level 2 ganking jungle on bottom side will go red -> level 2 gank -> scuttle, because you can't contest it while they have red buff. If they don't level 2 gank, you can take that scuttle for free before going to your top side. If they do gank, you know you can't contest the scuttle and just continue straight to the top side one.
Now, in the vast majority of games, the top side scuttle is going to be fought over. This would be fine, but which side wins the fight is still 100% decided by champion picks, even more so now that the solo lanes are level 3. Losing the fight puts you at a major disadvantage, because the opponent will also get the bottom side scuttle for free afterwards.
You can just concede the top scuttle if you know you won't win the fight and go towards bottom, but that still puts you at a disadvantage, because the enemy champion now knows you won't be able to counter a gank on top lane, which is far easier to pull of and more impactful than attempting a gank on bottom lane.
Additionally, your path is now completely predictable if the opponent knows where you started. If I started red and my opponent started blue, I know with almost absolute certainty when they will be at their red, and am free to invade them with my buff advantage instead of doing my blue. Prior to this change, taking scuttles added enough variance to make this unreliable.
This change is all around terrible. If anything, it just increased the frustration of scuttle fights and further increases the jungler's reliance on their solo lanes to succeed.