A nerf to Tahm Kench that doesn't hurt his top and jungle
So I was thinking that alot of people seem to have a gripe with the fact that Tahm's W presents too much safety in alot of situations, and although I won't call the Kench broken, or even way overpowered, I will agree that this makes Tahm feel a bit...unfair, in situations where you landed your CC and the other ADC doesn't have to care because Slurp "Run away to safety!"
So I propose this. What if Tahm's W's cooldown was increased by a bit, but whenever you eat an enemy champion, a minion, or a jungle monster, the cooldown is reduced to normal levels. This would serve to nerf Tahm's support role without touching his jungle or top lane. Does anyone like the idea of this change? Riot? Can I get a word on it?
P.S.: I am a Tahm Kench main with almost 30,000 mastery points on him, so this is not a QQ thread, just a hypothetical quetion