why are people surprised when the 1 dmg item/2 dmg+mitigation item tank 1 combos the carry
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just so people are aware of this weird interaction, 1 dmg item>0 mitigation
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just so people are aware of this weird interaction, 1 dmg item>0 mitigation
Because they think tanks don't actually hurt.
It's actually kinda funny. Why else do you think tanks are scary? They hurt and will keep you from running if you don't play right. Juggernauts hurt more but give more room to play around (lack of CC).
Not all Juggernauts. I mean look at Zac/Naut. They fulfill the Juggernaut role and have a lot of CC behind them especially if you know how to use them.
Zac and Nautilus are tanks. they have decent damage, high utility, high durability and decent mobility.
Juggernauts tend to be defined by the following qualities:
Examples:

Man i was under the impression Juggernauts are stat scaling tanks with HP primarily like Naut, Zac, Mundo even. Zac does pretty decent dmg though.
Juggernauts are melee titans who relentlessly march down the opposition and devastate those foolish enough to get within their grasp. They are the only subclass who excel at both dealing and taking significant amounts of damage, but in turn they have a tough time closing in on targets due to their low range and extremely limited mobility.
Zac and Nautilus are both mobile champions with a lot of CC and low damage. They fail every metric of what defines juggernauts.