The balance issue of all these heal/shield items.

TotalJerk··4 votes·531 views

The upside to the whole "utility scaling" change was that enchanters could buy one stat and know that not only are their shields stronger, so is everything else in their kits. By forcing enchanters to build stuff like item 3222 item 3107 item 3190 (and to a lesser extent item 3174 anditem 3504 since they still give AP) it ultimately makes every champion that synergizes with these items feel less impactful in every avenue except their shielding/healing. This can potentially lead to a lot of homogenization issue.

3 Comments

ChaddyFantome3 votes

You are pretty right in that regard. Shielding and healing is great, but there is much more to a support/enchanters kit than that.

Lulu's speed boost doesn't scale with shielding/healing power, it scales with AP. Nami's passive and slows dont scale with shielding healing power, they scale with AP.

Janna's AS on shield and slow dont scale with Shielding/healing power, they scale with AP. etc etc.

I made a similar topic pointing this out a while back but you bring up an interesting observation.

If the only stat they scale with is shielding/healing, it might turn into a contest of "who has the most/best shielding /healing", and that makes choosing one over the other a lot less likely beyond whoever on top of the totem pole.

Ahristocats1 votes

Can confirm, 100% true.

When i play Sona what i do in teamfight is generally locket+redemption+ulti, and then everything else have a way way way little impact. But that's because of Sona's kit, i don't know for the other supports.

Diminuendo is garbage unless you have AP to increase it and be relevant, instead of making it scalling to like 25%/35/45% damage reduction, riot buffed the AP ratio during Sona's mini-rework Tempo slows for 2 seconds, and for like nothing unles you have AP

Hymn of valor brings like 140 damage to the table while buffing by +50 magic damage And finally, they gutted Song of celerity which is the most visible problem of all. Your bonus ms sucks so hard now unless you have 200 or 300 AP

ScissorsNstuff1 votes

shields are only a problem when heal continues to exist. Otherwise they are fantastic alternatives. Adcs should get a regenerating mini-shield per auto that represents damage evasion which is countered by hardassed burst. There should also be more anti-AS items that do not reduce enemy damage. Like imagine a thronmail for mages that gave 0 ap and 0 armor/mr

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