Dead Man's Plate
To make it more thematic with its name, I thought of a couple of different variations of effects.
Option #1: Defensive option. How about it gives the wearer some sort of bonus every time they die (up to a cap, say 3 deaths)? Maybe a mini
W passive, gaining resistances (or
Lament passive) when below a certain HP threshold? Actually, why not just give DMP both of PD's passives and rework PD?
Option #2: Aggressive option. An item that works like Hunter runes, empowering for each unique takedown, maybe like 5AD. A type of "Mejai" item for bruisers and divers.
or have some raw MS on the stat if neither option is an option. Might feel better to buy that way.