Why's Morgana the only one allowed to have a minimum 2, maximum 3 second snare?
They nerfed Rammus taunt and Fiddle's fear a long time ago because they were both 3 seconds long (iirc), but somehow one of the strongest snares if not the strongest snare in League is also attached to a +90% AP ratio..300 damage nuke, along with being attached to a champ that can't be disabled if black shield is available...And in fact, even rewards her for anyone chasing her because of her kit.
She can use FQC, Q you, soil, then slow/stun you with her misleading circular radius of an ult. And if she's full AP, you're probably just flatout dead on the Q/W/maybe first chain attach on her ult. Q basically anyone while your team is around, similar to Blitzcrank, and they die. Hitbox issues can get pretty silly on this disable from what I remember as well. And all she, once again, has to do is land a Q. Do I honestly need to buy Tenacity boots on an adc just to lower it to...2.1 seconds? Still higher than Swain's maximum snare without Tenacity.
-teed to hit. It might get absorbed by a spell shield, but a tank can't get hit for you like with a skill shot.
