I'm more excited for upcoming buffs/changes than I am for Camille

Big Lincoln··4 votes·867 views

Aatrox slated for buffs soon, then probably getting more with his class update RekSai won't be a knockup bot anymore Warwick VGU in the immediate future Galio VGU sometime next year Azir / Kalista planned for larger changes soon

Skarner being ignored for another year

Who's more hype for old champions being made less shitty

44 Comments

xxxDogmanxxx2 votes

I'm gearing up for the Diver class rework. My man XinZhao is so outdated, his champion abilities page still shows the old Summoner's Rift texture.

Tormentula1 votes

{quoted}

I'm gearing up for the Diver class rework. My man XinZhao is so outdated, his champion abilities page still shows the old Summoner's Rift texture.

Twitch's ability pages still shows the old twitch.

xxxDogmanxxx1 votes

I read your Summoner Name as "LVL 100 Shaniqua".

Rivuo1 votes

Im still waiting for Soraka to get nerfed for the 20th fucking time because shes not a balanceable champ

Big Lincoln1 votes

ya she needs a niche other than just spamming heals, imo

i think she would be healthier mid tbqf with you

Rivuo1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=TsAfdv0f,comment-id=00000000,timestamp=2016-12-02T17:48:05.473+0000)

ya she needs a niche other than just spamming heals, imo

i think she would be healthier mid tbqf with you

Shes not a champ that can be balanced. She hit a 55% win rate twice in the last week.

LostFr0st1 votes

D:< Stay away from Skarner . They'll eventually probably remove the rocks. Everything else is solid.

Big Lincoln1 votes

new skarner rework spires replaced with more skarners and he has to protect them all game

LostFr0st1 votes

Skarner item 3070--> item 3073

Shahamut1 votes

E is overloaded man... Im sorry, but it doesn't feel good maxing E first on this champ. But it is definitely the optimal way to play.

LostFr0st1 votes

You don't have to max E. It refunds its own cd. Q-->W is good.

Shahamut2 votes

Q -> W is good, but E->W is better.

Lower base cooldown, bigger slow, more burst damage. Q gives only slightly better sustained damage. Which would you rather have in a gank? Better CC and more burst wins hands down.

Also, in a full combo (I also run 45% cdr on him) I can hit a max range E, Run up, ult and drag back, proc stun and E will already be up to slow and stun him again.

45% cdr also makes your shield a 6.5 second cooldown I think? and the duration is 6 seconds. Just a plug for cdr there.

LostFr0st1 votes

OMG someone who understands O.O I must tell my brother of you. He does the same.

I completely hear you. Both are viable. Q is just more consistent since he gets a more brainless fast clear without the intricacies of spacing out the E procs to get passive while clearing out the multi-minion camps^^

They're also not going to do the E--->R then stun either. And we both know they'll proc that shiet as soon as they get in auto range ;)

I didn't creep and look you up otherwise I would have never suggested Q-->W to you... woops.

and yeah, it pisses me off too when people run him without much cdr... such a waste.

Shahamut1 votes

Lawl, I play Skarner top lane more than jungle :P Just to say how much I hate his passive rocks :P

But yeah, if you don't plan on ganking and just wanna power farm and maybe just focus on the counter jungling, I guess Q max wouldn't be too bad, but personally, I think ganking is more effective for snowballing the game. But personally, I think in the early game especially, E max will still be better in case you run into that pesky enemy jungler. Burst is just op right now.

EDIT- Also, if you ever have a Skarner top lane and are playing jungle... FOR GOD's SAKE GANK! lol ITS SO FREE AND THEY WILL ALMOST ALWAYS PUSH HIM UNDER EARLY! :P

LostFr0st1 votes

I guess his laning matchups would be like Udyr top or more like Poppy? Or am I completely off-base?


I promise I'll remember that last bit^^ My bro would never forgive me either if I didn't gank that.

Shahamut1 votes

His matchups aren't too awful, you just have to play SUPER safe against most meta tops because they are all bullies.

As long as you farm well though, Skarner scales a lot harder than most top laners with items. I would NOT pick him into something you need to bully, like Nasus. Your damage early is just not enough for him to care without CONSTANT ganks. Add me if you want and Ill play it top for you, or go find my most recent skarner game on replay.gg. I think I beat a Swain up pretty bad in that one after a few (non-completed) items. Used a fairly rediculous build too if Im not mistaken :P

EDIT- if you are interested actually here:

http://www.replay.gg/search/na/shahamut#2360877465

12/6/11 vs Swain top I believe

LostFr0st1 votes

I have exams soon; I shouldn't even be on the boards right now let alone in a League game. I'm procrastinating 'cause studying is icky. :3

I'll creep on one of your replays during studying though^^ ty for the offer.

Tormentula1 votes

But Skarner is good right now.

item 3078 item 3078 item 3078 item 3078 item 3078

Shahamut1 votes

The only reason Skarner is good right now is because his E is overloaded.

Low Base Damage with Decent scaling (not that you build much if any AP) Ranged pass through slow, Marks targets Procing the mark: --- Bonus Damage --- One Second Stun --- Reduce E cooldown --- Grants one second of his passive bonus AS/MS/Man regen

Chain his CC together and you have 2.75 seconds of singletarget lockdown plus directed displacement.

He is numerically in a good spot right now, if numbers and win rate is all you care about. But overall, I don't like him as is.

Passive is a contestable mini-game that had to be overtuned to be good, and is now more or less useless. (I play him and forget they even exist). Q is not his bread and butter skill, his E is; which given his overall playstyle and feel just seems wrong. He is currently a single target pick monster, which in my mind, used to be a sideline benefit, not his whole identity.

Tormentula1 votes

{quoted}

The only reason Skarner is good right now is because his E is overloaded.

Low Base Damage with Decent scaling (not that you build much if any AP) Ranged pass through slow, Marks targets Procing the mark: --- Bonus Damage --- One Second Stun --- Reduce E cooldown --- Grants one second of his passive bonus AS/MS/Man regen

Chain his CC together and you have 2.75 seconds of singletarget lockdown plus directed displacement.

He is numerically in a good spot right now, if numbers and win rate is all you care about. But overall, I don't like him as is.

Passive is a contestable mini-game that had to be overtuned to be good, and is now more or less useless. (I play him and forget they even exist). Q is not his bread and butter skill, his E is; which given his overall playstyle and feel just seems wrong. He is currently a single target pick monster, which in my mind, used to be a sideline benefit, not his whole identity.

Play style wise yea I agree he needs changes. He feels like a more useful shyvana right now, but like shy he's still weak without having to burn a summoner for a kill he may or may not get in the early game. He falls into that "why not hecarim" category.

Personally the only thing I wish they changed was the passive, and make the Q more satisfying. I don't mind the "q spam" but it feels like it does nothing the majority of the time if you don't build warrior enchantment.

Actually, I just max E first if I'm going cinder since the rank up scaling of Q is really awful without AD for it to scale off of, at least E has good damage on it's own + reduced cooldown + longer slow and stun when maxed.

Shahamut1 votes

Always Max E first... It doesn't matter your build. It has better burst, dmg, bigger slow, lower cooldown.

I think Skarner was close to what he needed to be pre-juggernaut:

Passive: Crystal Venom- Stack 3 spells on a target to proc a stun with auto, or gain bonus dmg per stack on Ult.

Q- gain bonus MS/AS per stack, max 5 stacks (I think?)

W- The W changes are good, since the only difference is that his shield scales with health and has lower base. The MS steroid was identical though.

E- Ranged Slow, higher base dmg.

R- Remains constant.

This kit was so close to hitting the mark for me. Could it have used a little bit? yes. But man, this was almost there. My opinion.

Tormentula1 votes

{quoted}

Always Max E first... It doesn't matter your build. It has better burst, dmg, bigger slow, lower cooldown.

I think Skarner was close to what he needed to be pre-juggernaut:

Passive: Crystal Venom- Stack 3 spells on a target to proc a stun with auto, or gain bonus dmg per stack on Ult.

Q- gain bonus MS/AS per stack, max 5 stacks (I think?)

W- The W changes are good, since the only difference is that his shield scales with health and has lower base. The MS steroid was identical though.

E- Ranged Slow, higher base dmg.

R- Remains constant.

This kit was so close to hitting the mark for me. Could it have used a little bit? yes. But man, this was almost there. My opinion.

I wouldn't always max it if I was building damage. Q does get a huge bonus off of warrior enchantment and it is your most spammed spell while wave clearing/jungle clearing much faster. If you're not building damage like warrior+trinity rush then maxing Q is just trying to make you tickle more since the gain per rank is pretty sucky, its the bonus AD scaling that increases and makes the huge difference but if you lack AD to scale off of forget it. E hurts because the numbers the base AP increases off of is still really good and makes a huge difference from rank 1, in addition to the other stuff with the slows, cd, stun, blah blah.. but you'll notice it becoming less efficient if you're doing a squishy bruiser build with warrior enchantment.

Personally I see no reason to rush warrior on skarner and just max E in almost every instance. Both cinder and warrior make you a monster but one at least lets you live in fights better while still being a monster. It bothers me when people take warrior over cinder as much as when people take ghost over flash on him, cause one is just infinitely better. (why run fast to chase someone, and potentially get kited/stunned, when you can just flash ult and turn a teamfight 5v4 for your team..)

Shahamut1 votes

When playing jungle, I pretty much skip getting my enchant until after I finish Tri-force. If I want dmg, I just get item 1418 because it helps me take objectives faster than warrior. Otherwise I go Cinderhulk.

Q does well enough clearing without being maxed, and E max can clear fast as well. The reason I always max E first though? Ganks. 100% ALWAYS better for ganks.

Either way, the spires have to go. He needs to be retweaked and tuned, because he is not and has never been a juggernaught.

While Im ranting, there is a good way and a bad way to do contestable passives in a kit. A good example would be Kindred:

Every camp that she can take to gain stacks of her passive can be contested. It encourages the player to think about counter jungling (on both sides) but when kindred is successful, they get a permanent buff that helps them scale into the later game.

Skarner's is a poor example of this. All of the points can be contested constantly. The benefits are all or nothing, so if Skarner is ahead, and his team is on point, they control the zones and Skarner is a terror within them. If Skarner is behind or his team is just not all there, they are constantly taken giving him no benefit, and depending on how far behind he is, the zones don't make him that much stronger. The power of the zones is almost impossible to balance as well. When the zone buffs where strong, they made for a VERY contestable objective, but Skarner was too strong within. Hence the 63% winrate first week out. Riot wasn't satisfied with it until it was so weak that I can basically play Skarner and ignore the fact that I have the zones in the first place. They basically help with first clear at this point and are good for not going oom.

rant over. Sorry :P

agbudar1 votes

item 3070 Mordekaiser item 3070 its official buddy you are now a more forgotten champ then urgot and galio combined

Big Lincoln1 votes

i don't think he's immediate priority?

i really want him to get another mini-rework like shyv just got, but i would rather he have his old kit until he gets a VGU. and i don't expect him to get that until after urgot.

Penns1 votes

Depends on how much fun to play against theyre gonna be. Atm Im most excited for cotc and Shyv nerfs as well as Fizz buffs.. if they ever happen lul.

sheldonbunny1 votes

I'm actually dreading Galio's rework. He's been one of my mains for mid for years and Riot is so hit or miss on their reworks. I honestly enjoy his kit as is. It's not shitty, it just requires people to understand how to play him and teams to understand it as well.

So for me, definitely more interested in Camille than that rework.

Neko Caitlyn1 votes

Great...tanks getting buffed. Just what we need,

/s

Big Lincoln3 votes

none of these champs are even tanks lol

RekSai they're trying to make her build more damage and not just go full tank every game which i support

Neko Caitlyn1 votes

Galio Warwick Skarner RekSai ???

Big Lincoln1 votes

Galio mage Warwick bruiser Skarner isnt getting changed that was the joke RekSai being made not a tank, i just said that

Ralanr1 votes

Galio is actually meant to be a tank, specifically for mages.

He's just designed poorly for that and is just built straight mage.

Big Lincoln1 votes

just built straight mage.

then he's a mage, lol.

more interesting that way too, riot tanks are boring meatshields and CC bots

Ralanr1 votes

I respectfully disagree on tanks in general (I can't stand Malphite) being boring. Galio just fails at what he's supposed to be, hence the rework.

Big Lincoln1 votes

imo boring tanks Shen Alistar Zac Amumu Rammus Maokai Braum

i rly only like Sejuani Nautilus tho so im bias

Ralanr1 votes

I like Shen's dueling, Alistar is a bit simple but I don't find him mind numbing boring, Amumu is hilarious (I just type HUGS in all chat whenever I kill with him) Rammus I can see, Maokai is meh, BRAUM is fun for me.

I don't play Zac enough to give an opinion.

Why don't you list Malphite? Outside of his ult he's boring as shit.

Big Lincoln1 votes

thought i listed him, he's a snooze

Shen feels like he's trying to be 2 things at once, a fighter and a peel tank. i still think he should be made closer to a juggernaut or bruiser because we've yet to receive one that's actually defensively oriented. TahmKench had potential but he's been thoroughly gutted to make sure he never leaves support and riot had other plans for Taric

Ralanr1 votes

Wouldn't a defensive oriented juggernaut be against the very nature of a damage dealing class?

Big Lincoln1 votes

not really. he's just more focused on doing damage to people he's trying to defend.

Poppy is more or less doing that as a tank right now

Ralanr1 votes

But what's to stop other juggernauts from doing that?

Big Lincoln1 votes

manliness

Ralanr1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=TsAfdv0f,comment-id=00070000000000000000000000000000000000000000000000000000,timestamp=2016-12-02T20:08:31.409+0000)

manliness

Volibear sadly isn't manly because he is a bear.

BIackfox1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=TsAfdv0f,comment-id=00070000,timestamp=2016-12-02T18:50:19.263+0000)

none of these champs are even tanks lol

RekSai they're trying to make her build more damage and not just go full tank every game which i support

Upvoted for knowing reksai is a woman

Big Lincoln1 votes

strong independent womyn

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