Devourer Change
The main problem with Devourer usually is the lack of risk for it's huge reward right? Well why not make the Devourer get less stacks of monsters in your jungle and more from monsters in the enemy jungle?
The main problem with Devourer usually is the lack of risk for it's huge reward right? Well why not make the Devourer get less stacks of monsters in your jungle and more from monsters in the enemy jungle?
more importantly its more risky to counter jungle just to set them back a little then actually getting stacks on devourer, no matter what form this item comes in, it always causes problems for on-hit champions like yi and udyr
Why not just remove devourer and keep the other 3 enchants? Devourer seems to offer to much benefit to a lot of champions to consider the other options.
Plus with your suggestion it only encourages an annoyance that others face already. Devourer junglers can just walk into your jungle and clean it up like they own the place. The only reason they don't grab
is probably because they always seem to grab
for ganking potential since it gives a smite slow or
for quicker clears.
At least that's my experience with every Sated
and
. They end up having crazy amounts of attack speed + lifesteal that there's no real threat in going into the enemy jungle unless it's against a sated
or
. It boils down to whoever gets sated first.
thats actualy a really good idea make it so that if they kill a camp in own jungle they get 1/10th of a stack and when they kill a monster in enemy jungle they get half a stack than at 30 stacks you get fully stacked
this would also make devourer more ballanced overral