Lee Sin patch changelog since pre-Season 3.
His last buff was in the Vayne patch.
4.20
-
General
- BASE ARMOR : 26 ⇒ 24
- BASE HEALTH REGENERATION : +9.4 health per 5 seconds ⇒ +7.4 health per 5 seconds
4.13
* General
* BASE HEALTH REGEN 6.95 health per 5 seconds ⇒ 8.95 health per 5 seconds
* W - Safeguard
* SHIELD DURATION 4 seconds ⇒ 2 seconds
* E - Cripple
* REMOVED NEVER SKIP LEG DAY Cripple no longer reduces enemy attack speed (only reduces movement speed)
4.5
* W - Safeguard
* COOLDOWN: 9 seconds ⇒ 14 seconds
"NEW" UTILITY: Cooldown reduced by 50% if cast on Lee Sin or an allied champion
SHIELD DURATION: 5 seconds ⇒ 4 seconds
"REMOVED" UTILITY: Lee Sin gains a shield when Safeguard is cast on non-champion units
* W - Iron Will
* DURATION: 5 seconds ⇒ 4 seconds
3.15
* W - Safeguard
* Now only shields the target if the ally is a champion
1.0.0.154 (Pre-Season 3)
* Safeguard
* Fixed a bug where the tooltip incorrectly stated that Lee Sin regained energy when the shield was broken
* Iron Will
* No longer grants armor while active
* Life steal and spell vamp increased to 5 / 10 / 15 / 20 / 25% from 5 / 9 / 13 / 17 / 21%
* Cripple
* Slow amount reduced at earlier ranks to 20 / 30 / 40 / 50 / 60% from 30 / 37.5 / 45 / 52.5 / 60%
* Range reduced to 600 from 800