Oh here we go.
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Who tought giving him a heal on his Q + reset on his ult woudl be a good idea?
A lot of people in fact. Including the delay on his Q, it gave him far more reward for working harder while also making his kit less binary. Also, people have in fact been begging for the full reset in the late game because it felt odd otherwise. This was done without reintroducing why this function was removed from the original Darius kit; that he can dunk his lane opponent and already be up again by the time they get back.
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Still oneshots people without counterplay but now also got a good waveclear
If you're a squishy that tries to duel her, sure. The slightly elongated time frame for her full damage output however means that defensive champions can react and protect others from her, and the waveclear helps her be less binary of a champion when she starts to fall behind.
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Still the toxic non-interactive champ in lane who needs to be kept in trashtier otherwise he will dominate LCS
And now I'm sure you don't actually understand Vlad because you're talking about two completely different things here.
He's far more interactive than before. Blood Rush makes it obvious when he's strong and he's rather weak without it. His E can now be body blocked, by minions no less, reducing the free poke he gets on you just cuz he's AOE'ing the minion wave or something like that.
The reason he dominates in LCS is because of the damage amp on his ultimate, something coordinated teams can abuse a thousand times more than the average yolo q of 5 while also being a safe laner. The damage amp was in fact stronger before the rework, and the safety issue was handled by making Spirit Visage less effective for making Vlad a 1 item wonder.
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Maybe the 10th rework will hit the mark
Hes pretty alright now.
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Received 2 minireworks after the rework nobody ever asked for. Do I need to say more
Yeah, how in the world did you possibly think he was less toxic with his previous design. Space Aids is only fun for one player, and his old iteration had multiple problems all stemming around it.
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Still tries to passively farm the lane and outscale and generating free gold and 'ganking' botlane by pressing the skillbutton.
I don't see why this is necessarily a bad thing. His power curve was supposed to be closer to a hyper carry that plays safe early to scale into a monster late. This was also done with a waaaaaaaaaaaaaaaaay better E and Ultimate.
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Same problem Tryndamere has. Lane is decided on RNG. Generally unfun to play against when she is strong in meta because when she is strong she is instantly OP.
She's pretty strong right now, but not broken op like you seem to be implying.
Also given that it's a boards post, I can only imagine you tend to view champions from a "can I duel this" standpoint, in which case of course Fiora seems obnoxious.
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Already reveived countless nerfs but is still a top pick in the jungle crowding out slower tank junglers. The guy has it all. Mobility, burst, sustained damaged, tankiness, ranged. Talking about generic kits.
While he is strong, the problem that was supposed to be fixed in the first place was solved. He's now got a unique niche amongst Marksman rather than competing with others in who Bursts and Lane Bullies the best.
Also I really can't help that this complaint is aimed at really high elo. Like, competitive level players. For the vast majority of the playerbase, he's just par to sometimes obnoxious if fed. If anything, Tank champions perform just as well if not better than him in yolo q.
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Useless champ
Still better than old Garen.
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Still oneshots people but now with tank items
This description fits old Rengar.
Before you even start, Full Damage Rengar was and always will be a yolo q/casual build that you play because it's funny, not because it's good.
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Nobody likes the spires.
Fair enough
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Is this really a healthier design?
I'd say.
Better designed Backstab, fixed his Q cast time, reduced the power of his ridiculous level 2-4 cheese while building a better mid game Assassin power spike, gave him actual invisibility and fixed and interaction with his Q and W, stopped making his boxes explode from being breathed on later in the game, fixed his W's cast time, reduced a dumb tower diving tool with his boxes, E is straight up less binary as a whole, fixed yet another cast time bug in his Ultimate, reduced a bit of his obnoxious splitpushing and tower diving with his ultimate, and made blowing up his Ultimate way better than just an instant kamikaze.
Furthermore he's able to be strong as a champion without destroying solo q or competitive meta, so yeah.
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Condemed to be a support but when she is strong in botlane she is not fun to play against. Just try laning vs Zyra+Cait

Fair enough though
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Changes for the sake of changes. He was already a unique champ with a stable pick/win rate. Now he is lackluster. Especially his ult
Not really unique at all. Many Zac mains agree his old Q was incredibly plain, and really, explain to me old Zac's niche in a way that doesn't coincide with "Tank that flies in out of nowhere and causes disruption everywhere"

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Useless champ. Everything he does another support can do better. He doesn't have anything that makes you want to pick him in certain situations.
This is just factually not true.
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Changes for the sake of changes nobody asked for.
Ehh, mostly true.
He's pretty squarely THE true damage mage though. It also made his Q way more easy to interact with as well as made his Q his main laning tool. Nothing says interactive and fun gameplay more than insta clearing minion waves with double W.
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He is the posterchild of failed reworks.
Yep.
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Needs to be kept trashtier oterwise she will make toplane living hell for melee champs.
She's pretty okay right now as a counter pick in top lane without breaking top lane.
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They all need another rework or smaller scope changes but the fact is a very large mayority of the reworks are NOT improving the champions. The question now is not when will they receive another rework but when will Riot hire competent game designers?
I count three out of your long list of champions that I can't see having been improved.