Nautilus ult stops if unit goes invis, needs fixing.
His ult is stopped by invis units.
I do not understand why this happens. Brands Ult, Kat's Q, Fiddlesticks crowstorm, ALL of these hit "invisible" targets if they are cast before the target goes invis (or bounce to them).
So why does Nauts ult fizzle if someone goes invis AFTER he cast it?
Playing naut vs talon, I'd ult, it cast, takes a hop or two and talon ults and suddenly my ult just stops and goes off cd.
This really needs to be fixed so it hits the unit it is cast on, even if the unit goes invis.
... that she can't hit targets if she loses sight of them?
s ult there should be almost zero way to stop it. (I only say almost cause of
and
)
counterplay