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Bard buff suggestion thread

Shaithias··1 votes·783 views

So heres the first couple of suggestions

  1. range on bards q increases to infinity (much like ezreal ult)
  2. q bounces off walls if it hasn't hit a target (up to 3 times).
  3. healing shrines provide vision
  4. chimes provide a permanent speed boost of 1 per chime.
  5. Meeps are not expended on attacks against minions that do not result in a minion's death.

5 Comments

SIayton1 votes

Attacking someone with a meeped auto causes a meep to follow them and punch them in the taint for the rest of the game.

WarlockLaw1 votes

I want his chimes to give more experience, walking to drag pit then looping through the jungle to collect 4 chimes ends up leaving me behind the enemy bot lane in experience

Stephenizgod1 votes

Idk why people say he needs a buff... He is soooo good in the right hands. Played a game the other day against him and the dude was stunning people left and right, he had the best portals and he juked so many people with them, his health shrines were always in prime places where we would need to go out of our way to get them... He beasted bot lane, he annoyed the hell out of me in mid lane and he annoyed our top lane. It got to the point where we needed to kill him before he ulted because, other then one bad ult where he got his adc killed, he was timing those damn things so perfectly.

Overall i came to the conclusion not only is Bard a very annoying support but he is also incredibly useful and strong when used correctly.

Oh and i guess for this buff thread ill add: His ult is global and only effects enemy champions and structures.

Zavern1 votes

His Shrines need a buff because they give 20 EXP the entire game. They also don't give near enough reward for the amount you need VS the time it takes to get them. His Shrines also lose a lot of usefulness mid-late game where you are mostly using it for the quick heal and burst of movement speed. As the teams are fighting more often, unless you are contesting a tower, there isn't as much use as it was in lane where you spent a good 10~ minutes at constantly.

Zavern1 votes
  1. range on bards q increases to infinity (much like ezreal ult) Not sure if this is a troll
  2. q bounces off walls if it hasn't hit a target (up to 3 times). Useless addition
  3. healing shrines provide vision if you are using a 100+ mana cost healing shrine to ward instead of healing allies, then what is the point of it? Enemys just need to step on it to break it. Not to mention you can only have 3 active at a time
  4. chimes provide a permanent speed boost of 1 per chime. interesting, but the quick burst of movement it already gives it good enough. If you do it correctly, you should have plenty of charms to collect once you start roaming>
  5. Meeps are not expended on attacks against minions that do not result in a minion's death. this would give him a semi-permanent damage AoE auto attacks. He can nearly take down an entire lane, and have his ADC easily kill them, his push would be too good.

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