I don't think that Devourer is the problem.

ModAcademy Kayn··8 votes·1,099 views

I recently had a game against a Rengar, who was building a devourers. Realizing that he didn't have many "Oh hit" effects of his own, I asked him why he would want Devourer, over a Warriors.

He replied with "Because of the itemization". Despite not having any on-hits of his own, he could buy things like Bork and Wit's end, and have those for proc'ing damage.

My point here, is that Devourer itself may need some tuning, but overall what is breaking it is things like BorK.

17 Comments

Rinky Dinky5 votes

So your rengar was useless.

xD

rockdalian2 votes

Jax? Shyv? I'd say kayle but I think it's all ap item changes on top of sated is what broke her

JJ H0G1 votes

I'd put Irelia above Jax on things that are broken with sated. She's got a little bit of Xin AND Yi in her kit.

Yosuke Apperu1 votes

Things like bork, and things like yi.

Erockandroll1 votes

my problem with the Rengar in this picture. If your going to go for Devourer just for the itemization, Why would you even pick Rengar in the first place. You could have picked someone with just as much catch potential, and still have better synergy with Devourer.

I don't think BotRK itself breaks the item despite the fantastic synergy. I wouldn't even touch it unless BotRK was a problem outside of Sated Devourer.

It's understandable that certain champions use this item better than others. Those champs should be nerfed to compensate. Mostly in areas that would synergize with Devourer. For Yi, I might reduce the power on his E, but maybe up his scaling AD to compensate. That would nerf his Synergy with Devourer without effecting his over all power too greatly.

LordCrazyGlue1 votes

{quoted}

I recently had a game against a Rengar, who was building a devourers. Realizing that he didn't have many "Oh hit" effects of his own, I asked him why he would want Devourer, over a Warriors.

He replied with "Because of the itemization". Despite not having any on-hits of his own, he could buy things like Bork and Wit's end, and have those for proc'ing damage.

My point here, is that Devourer itself may need some tuning, but overall what is breaking it is things like BorK.

Xin + Devourer + BotRK....... Did to Xin what old Challenging smite devourer did to Warwick. Enough said.

The Loveless1 votes

All I know is every devourer jungler plays like an asshole. You can't defend yourself against double proc onhits. The only counter play is to have your team grouped and always save cc for these bastards.

Mandang01 votes

Are BoRK/Wit's/Nashor's a problem without Sated Devourer?

It seems like a lot of collateral damage to ruin those items just to avoid balancing devourer.

Specter0271 votes

BoRK and Wit's are only a real problem on Warwick (I love Warwick), even then it's only a problem because he can hit you 5 times in a single second with his ultimate. I used to play some Kayle with Old Devourer, Hurricane, Wit's and Nashors and found it to be decent, but not OP. I eventually dropped building Wit's for a better AP item, felt that was more useful. I also felt Jax wasn't broken with Old Devourer, BotRK and Wit's End until you hit like 40+ stacks on Devourer, then, all those on-hit effects+Jax innate scaling (you wouldn't hit a ton of stacks until late game) made him pretty strong.

But I agree with you, anyone saying "It's X item or Y ability" is creating a hell of a lot of collateral to ward off actually changing the item that started this: Sated Devourer. I don't want to see BotRK nerfed because it has got a use on bruisers or ADCs in a tank meta, and, as someone who loves Warwick, I remember what happened earlier in the season to my beloved wolfman upon the new jungle change. The change to the jungle, (WW could stay in it forever and no one else could) coupled with Red Smite applying true damage on hit (opposed true dmg. burn), made WW a pick or ban (meaning I never really got to play him), and when Riot saw "League of Warwick," they may have hit WW too hard, nerfing his R damage and W duration, if memory serves they also changed the way red smite proc'd; and slowly tuned the jungle down to the point where a few more champions could survive an initial clear made all the more challenging by both side laners also wanting to start a camp, thus removing a possible leash.

Anyways, my point is, Riot changed an item (plus the map itself), making a champion OP, and, instead of taking a look at why the champion was OP (item too stronk, one of few champions that could clear jungle + reduced jungle XP made it a fair trade off in terms of farm for guaranteed kill @ L6 vs occasional under-leveled gank) and responded by gutting one of my favorite champions instead of looking instead at the conditions surrounding his ascent. Sated Devourer makes me nervous that Riot hasn't learned a damned thing from their rollout of Feral Flare, to J4/Lee Sin only, to the power creep of Cinderhulk and the of annoying mid-lane applications of Runeglaive.

rockdalian1 votes

I just played Aatroxx he's strong now but still no match for top teir like irelia jax yi but aatrox and jax top go great together

SwiftKitten881 votes

if devourer didn't freaking proc "on hit" effects it would be fine.. thats what the issue is

RoG Vahn1 votes

y do ppl always get so butt hurt when they get wrecked by a good item. u cant stack unlimited damage. what more can u want? dam AA champs come back into meta and people are already wanting them nerfed out of the game.

ModAcademy Kayn1 votes

Except that was not what the OP was about. The OP was about the un-earthly synergy with On-Hit items, not the champions themselves.

RoG Vahn1 votes

yes i know. im saying that the new item brought on hit junglers back in to the meta and nerfing sated would just put them back where they were before. back to being useless and outclassed.

ModAcademy Kayn1 votes

Well check out my idea on nerfing it.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/AFv7ZQ2l-what-if-we-made-sated-devourer-proc-on-every-third-strike-instead-of-second

It doesn't hit the stats, but it's interaction with the user itself.

JusticePauldrons1 votes

No, Devourers IS the problem. Let us put it like this, one item being added to the game immediately breaks all the other items. Is it the fault of the new item? Or the old items that were previously fine? Not a tough call. Just having it with on hit items is ridiculous in and of itself, if you take into account champions on hit/counting effects it becomes even worse. Vi procs her denting blows every second attack same thing with Xin and Vayne. Other lanes are grabbing smite just so they can get item late game for a broken boost in damage.

The easiest way to fix this would be to remove the on hit proc from the item, that would allow it to still help AA reliant junglers like VI or Xin without the collateral damage of ruining botrk, nashors etc.

Simplicate1 votes

Devourer is broken and that Rengar....I don't even know. Rengar is meant to be a bursty assassin.

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