Because, I can tell you now, most people don't care if you are Bronze or Diamond
Oh boy, you don't know this community. xD
The game wouldn't be full of flamers and toxic people if nobody would care about their Rank.
But this is not true at all.
Many players are just competing for the sake of competition, including me.
Maybe we are not the best and will never be, but already achieving a League we wanted to achieve is something nice too.
You don't have to aim for the highest possible skill level.
For many players the real enjoyment of the game comes from actually achieving a "worthless" Rank.
When the work you've put into getting better finally pays off and you make it to the next League.
Ofc everybody plays the game for different reasons, but many just play for the sake to compete, no matter what Rank they are.
Competing doesn't mean that you'll have to compete for the highest Level.
I think I can go in runeless and be able to have fun in Draft. If you mean compete, yes. You need runes to compete. Similar to how if you want to have a good business that competes, you need money. What I am saying now is this illusion many, not just you, but many have that you need to actively win every single game, crushing everyone and climbing from Bronze to Diamond to enjoy League is false. You don't need that.
Ofc I play games where I just chill and don't tryhard too, but the main part of the game is the one where you actively try to win and climb as high as you can.
Well I know it's just a game and it won't get my anything but the satisfication to have reached something in this game, but for me, that's why I play this game. Now ofc there are players like you who purely play for the enjoyment of playing, and there is absolutely nothing wrong with that, but for me, the real enjoyment comes with the wins and with getting better.
And many players have the same mentality.
This can be seen when you just hop into a Ranked and just see how many players actually want to climb, and completely tilt when the game isn't going their way. And that are only the loud players who begin to flame their team when something is not going their way. There are also many players in the games who are silent but also want to climb.
But back to my point, calling it an illusion is wrong I think.
I think (or hope at least) that the vast majority knows that they won't get anything from climbing Ranks.
It's simply that many players just enjoy the game differently.
You see, this is foolish. Where did Riot ever say Runes would never be changed? This game gets changed every patch. Every couple patches an entire system in the game gets changed? Masteries have been reworked like five times or so, and you are going to tell me with a straight face that you believe that Runes would NEVER be changed? They would never be reworked like every other system in the entire game has been? Heck, Riot changes stuff that people buy with ACTUAL MONEY (champions and their skins) and they don't even give ANY refunds for those.
Everything in League is subject to change. Riot has stated this multiple times.
Well but Runes were such an old system of the game that nobody would have thought that they would completely change it. It's different for masteries cause they are actually gameplay related, but Runes were basically just flat stats that were added to champion. There wasn't much variety in there, every champion just took more or less the same Runes every game that were the best for him and the game was balanced around each champion having these extra stats.
The system was broken and not very good, but essential to the games balance so that's why I wouldn't have thought they would change it.
But what basically happens now is that every champion will get extra stats equivalent to the Runes he would have taken, which basically means that the stats you needed to buy runes for are now on every champion for free.
And the actual Runes system is more of a revamped and more impactful mastery system. (less stat oriented, and more gameplay/decision/playstyle oriented)
I think they are just removing the rune system now and adding the stats to each champion because now it would be a good time for it because they are already changing a lot of the pregame system, but the new "Rune" system is actually just a new Mastery system and could also have coexisted with the old stat runes.
Well I don't oppose the new system, I like it actually a lot tbh, but I think they still could have given the veteran players who had to deal with this overpriced rune system for years a little bit more.
It won't be worlds end for me if it stays that way, I "just" have 6 Rune pages and not that much Runes compared to other players, but I also think about players who invested a lot in the system.
Especially think of all the players who came to the conclusion last year that they wanted to invest a lot into Runes to have one page for every situation.
Players who have bought many pages and the differentest kinds of Runes.
Players that spend ten, maybe hundred-thousands of IP on Runes in Season 6 only to find out now that it was all basically useless.
I think that especially such kind of players should get more than just a crappy refund.
Everything else just isn't fair imo.