We should take out flash and replace it
It is pretty much essential to every game. The pick rate is like 99%. Everyone takes flash, and if you don't take it you get flamed and are a serious disadvantage.
This is what I think we should do: we should get rid of it and replace it with 3 spells that displace champions like flash does. However, we should combine these with several different effects like brief cc immunity, ignore unit collision, spell shields, knockups, etc, etc to get one overall skill that fits into different champions/roles. I'll even provide some examples to get some creative juices flowing.
For example:
Deceptive Will: Teleports your champion a short distance toward your cursor's location. Displaces by 425 units. Gain a magic shield and immunity to all crowd control for either 2 seconds or atleast while the shield holds. The Magic shield scales with % maximum hp and a flat amount of magic shield that scales with AP.
Seismic Slam: Teleports your champion a short distance toward your cursor's location. Displaces by 500 units. Units within 180 radius of the target location are knocked up for .5 seconds and slowed 50% for 1 second. If 3 or more Enemy Champions are affected then gain a shield for % of maximum health, and a flat amount of Shield that scales with level.
Nimble Flight Teleports your champion a short distance toward your cursor's location. Displaces by 450 units. Gain a speed boost of 20%, while also giving any nearby allies a speed boost of 30% relative to the initial location for 2 seconds after casting. Ignore unit collision for the duration. If cast towards an enemy champion, the speed boost becomes 40% while nearby allied champions receive no benefit from the ability. Additionally, any stealth abilities or wind ups are unaffected/uninterrupted by this ability and any stealth durations are increased by 1 second.
SOO, what you guys think? and do you have any ideas?