As someone who wants Elise buffs, the PBE changes are a bad idea

Abyssphere··2 votes·596 views

The problem with Elise while she was too powerful was how much of her power came in raw stats. Basically everything strong about her was for free - high base damages on Q, high base % damage on Q (no need at all to build AP for the scaling, have fun going full tank with no loss of damage!), free tank stats, high base on-hit damage, high human W damage, the list just goes on. Everything Riot has nerfed about her in the past was stuff she was given for free.

Now they are increasing the missile speed on Cocoon and the movement speed in Spider Form to the game's highest: 355. Now these aren't big buffs, I don't think they'll make her broken, but... Ask yourself - what does an Elise player need to take advantage of either of those two things? Nothing. They don't need to build any items, don't need to make any choice (say, between damage and tankiness), and Cocoon which is her core skill shot is now easier to hit again. Less risk, same reward.

This is just tuning her base stats to be good again. Last time her base stats were good people screamed for nerfs. How about something that actually requires trade-offs and maybe makes her more satisfying to play? Please just alter her damage already. Cut bases and buff scaling so she's encouraged to build damage and won't fall off horribly when she does, or something.

Just do anything other than giving the queen of base stats even better base stats. A viable build path that she's encouraged to take and actually serves her well would be a great start because "tanky magic pen" isn't really doing the job right now.

3 Comments

Dreadlocks2 votes

Shes is basically a AP version of Lee Sin, except elise got gutted and Lee Sin didnt...

The reason Im comparing these 2 is simple. They both yield a shit load of utility. It is very easy to make him/her too strong because of this. I agree she needs some damage buffs but should be carefully done as I dont want ppl raging shes OP like they claim Lee Sin is lol.

VladReaper1 votes

Focusing on all the buffs none of the nerf aspect, typical biased opinion. The ms on her human form will hurt more than the buffs help.

Abyssphere1 votes

{quoted}

Focusing on all the buffs none of the nerf aspect, typical biased opinion. The ms on her human form will hurt more than the buffs help.

I'm not biased. Sorry if I didn't make it clear in the OP but I realise the changes aren't necessarily making her too powerful or even better at all, so this isn't "DON'T MAKE HER OP AGAIN OMG RITO". I'm saying "Don't make her more powerful through stuff that causes problems, Rito".

Before the nerfs Elise was considered for one thing, a ball of stats. For another, she was considered to do too much damage for being tanky and too tanky for doing so much damage. Basically all everyone complained about was the sheer amount of free stuff she had in her kit. "More movement speed in Spider Form!" and "Faster Cocoon!" isn't a big deal but it's still the basic point that you're making her more inherently effective without any sort of trade-off or player choice and that's exactly why people wanted her gutted before.

I want Elise to be good again and I want her to be good without people bitching non-stop about it. Giving her strong base stats is the exact opposite of how to do that because her strong base stats have always been her problem. If they did something like improving her AP scaling then she'd be better but in a way people wouldn't complain about because doing damage when you actually BUILD damage is more than fine.

I just don't trust Riot to make Elise playable if the way they're going with her buffs is to give her better base stats. She WILL NOT be allowed to be good based on her base stats alone, we've learned that already.

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