These last 2 Shyvana buffs are just odd
Since her twin bite was gutted because of Devourer, she has been a little on the weaker side. Following a few patches where her win and play rate were dipping she was given AP ratios and a cooldown on her ultimate. You would think this would be great but she is a champion that doesn't build any AP and her ultimate was already on a relatively short cooldown, especially in comparison to other champion ultimate abilities. Meanwhile her twin bite is little more than another auto-attack, being both boring and weak and really only provides significance with on-hit and crit builds. I'm not a great player but I play a ton of Shyvana and feel this isn't really what Shyvana mains were looking for in order to allow her to compete on the same level of other junglers and it is most certainly not going to bring her anywhere close to being even an average top laner. Her ultimate feels like it is always up, even in early levels so while the buff is nice, I don't see why it was done (maybe as an incentive to draw her out of afk jungling more often for ganks?). Twin bite needs some attention even if Riot simply hates reverting older changes for some bizarre reason.
. The ap ratio helped people who built guinsos rageblade. The ult cool-down helped people who built zero attack speed on
with scaling mr runes.
like everygame lol
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