These last 2 Shyvana buffs are just odd

PapaGreg21··4 votes·976 views

Since her twin bite was gutted because of Devourer, she has been a little on the weaker side. Following a few patches where her win and play rate were dipping she was given AP ratios and a cooldown on her ultimate. You would think this would be great but she is a champion that doesn't build any AP and her ultimate was already on a relatively short cooldown, especially in comparison to other champion ultimate abilities. Meanwhile her twin bite is little more than another auto-attack, being both boring and weak and really only provides significance with on-hit and crit builds. I'm not a great player but I play a ton of Shyvana and feel this isn't really what Shyvana mains were looking for in order to allow her to compete on the same level of other junglers and it is most certainly not going to bring her anywhere close to being even an average top laner. Her ultimate feels like it is always up, even in early levels so while the buff is nice, I don't see why it was done (maybe as an incentive to draw her out of afk jungling more often for ganks?). Twin bite needs some attention even if Riot simply hates reverting older changes for some bizarre reason.

18 Comments

Rivuo1 votes

Shyvanas honest problem is that she has no cc, and she easily gets ccd.

Just give her a cc and i promise she will be good..

Arakadia1 votes

Maybe too good.

Fennec The Fox1 votes

The buffs were really good or bad depending on your build with Shyvana . The ap ratio helped people who built guinsos rageblade. The ult cool-down helped people who built zero attack speed on Shyvana , since her cool-down was reduced with auto attacks. I play attack-speed jungle Shyvana with item 3124 item 1419 item 3068 item 3742 item 3143 item 3111 with scaling mr runes.

PapaGreg211 votes

The people that build guinsoos on her is really low although it is viable and I think you have a very respectable build. I personally feel the item costs too much for what it gives to her and it feels awkward during the build path because AP is so minimal for her kit. I don't think anybody that played a lot of Shyvana ever felt her ultimate cooldown needed improving, so while it is welcome I just find it odd and missing more glaring issues. She is borderline unplayable top lane at this point which isn't that big a deal if she is thriving really well in the jungle but imo these changes feel odd. Plus the flame breath buff apparently didn't make it to live which I would be interested in hearing why they dumped that.

Fennec The Fox1 votes

The flame breath buff would have been awesome. Honestly, I would rather the buff increase her damage in dragon form, then just an overall buff. Example, Shyvana 's basic attacks against marked enemies while in Dragon form deals 5% of their maximum health as bonus magic damage, capped at 200 against monsters. I also agree that my build is expensive, but i almost never get to full build in a game. Thank you for the reply though.

Raiku Kawisa1 votes

They are buffs, but they are largely placebo. They wont do much.

CerealBoxOfDoom1 votes

I just go item 1401 item 3748 like everygame lol

works well enough as long as your team doesn't drag the game on for over an our because theyre too scared to follow you under a tower over an hour in

Rivuo1 votes

{quoted}

I just go item 1401 item 3748 like everygame lol

works well enough as long as your team doesn't drag the game on for over an our because theyre too scared to follow you under a tower over an hour in

I like that build, ive been trying it. But shyvanas supposed to be after her first item. Problem is shes not

CerealBoxOfDoom1 votes

{quoted}

I like that build, ive been trying it. But shyvanas supposed to be after her first item. Problem is shes not

https://gifyu.com/images/Boo-Ghost-Gif.gif

after her first item? From my experience you just clear fast and scale the damage from the level advantage and pieces of the second item

item 1401 item 1036 item 1036 + new jungle buffs = boom! earlygame

she can potentially solo dragon with 3-4 hp pots from here.

PapaGreg211 votes

Almost every jungler in the game can solo dragon at that point. That isn't saying much.

CerealBoxOfDoom1 votes

{quoted}

Almost every jungler in the game can solo dragon at that point. That isn't saying much.

what I'm saying is that her damage is at item synergy is at least standard even though all you have is 2 swords and the immolate passive

Is comparing item 1416 to item 1401

Arakadia1 votes

The AP buffs were to make guinsoos good on her.

Rivuo1 votes

Who builds guinsoos on shyvana...

Embertine1 votes

Riot simply doesn't know how to deal with Shyvana right now without a rework, and thus are using "Band-aid" buffs to try and keep her viable. The jungle only effects in her kit are one such buff. They want her to remain viable, but at the same time are afraid of reworking her because dedicated fans love her kits as it is.

Maximum Morde1 votes

That didn't stop them from reworking Mordekaiser or Karma

Mistress Shyvana2 votes

{quoted}

Riot simply doesn't know how to deal with Shyvana right now without a rework, and thus are using "Band-aid" buffs to try and keep her viable. the jungle only effects in her kit are one such buff. They want to to remain viable, but at the same time are afraid of reworking her because dedicated fans love her kits as it is.

Yeah and thats terrible because all these Band-aids are piling up and either some item is going to change or they are going to finally do a reasonable buff and its going to tip her over to pck/ban because they pilled random small unneeded buff instead of a proper fix. Then they are going to gut/rework her and people will be sad. When the situation could be alleviated by jus tone thing. Giving her early game Q damage back, giving her some for of cc, making her ultimate uninterruptible, or buffing her dragon form(ex all basic attacks in dragon form cleave.. etc)

Embertine1 votes

I completely agree with you. I've posted twice before that they needed to make her ult be uninterruptible and that they should probably add a half second stun in her kit. One posted never got any attention, while the other had dedicated mains telling me to shush up because they were afraid Riot would decide to rework her and ruin her.

I honestly can't play Shyvana anymore. There's just too many champions who have cc, tankiness, damage, and gank potential to pick over her, while she only has tankiness, damage, and decent engage. It feels like picking her for jungle just doesn't give enough for the team. While top lane I simply refuse to play her anymore as almost every top lane has had some kind of changes that has improved their gameplay, making Shyvana feel inferior when fighting them.

Twitch Chat1 votes

I figure since kindred isn't a big problem anymore it might be a good idea to take a shot at making bloodrazor not garbage.

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