Bloodthirster needs a new passive
Let's throw out some new ideas..
Let's throw out some new ideas..
When you kill an enemy champion get a scaling AD buff for a period that refreshes on another kill
essentially making the item a good team fighting tool
idk, stores 10% of enemies maximum health every 1minute, you can activate the ability to regain the health you stored? every time you kill someone, you take 10% of there health and turn it into a non regenerative sheild? my ideas.