Dr. Mundo still has 46% win rate

The Cane Master··10 votes·2,078 views
Champion.gg - Dr. Mundo Top Stats, Builds, Runes, Masteries and Counters

As a champion that's incredibly binary, it is expected of him to have 50% win rate, or really close to it (+/- 2%). So. DrMundo hit 44% rate after the latest patch, so Riot noticed him being too weak and buffed him. Well let's look at the results, he now has 46% win rate, which is way off of 50%. Riot your buffs didn't change anything.

58 Comments

KoKoboto5 votes

The problem is that executioner's calling is not as niche as it was before and is a very viable option now. Champions that rely on regen/healing get absolutely screwed over.

YokoNomi3 votes

{quoted}

The problem is that executioner's calling is not as niche as it was before and is a very viable option now. Champions that rely on regen/healing get absolutely screwed over.

This is why I'd played a lot less of Mundo from Season 6 onward. Too much health shredding to justify playing a champion that's literally all about health. It's sad, use to main him for awhile too.

Rainfall3 votes

1.Mundo needs sunfire cape to deal damage,with the shitty sunfire cape of today he has to rush a item 3748 to waveclear. 2.his ult gives more hp regen the more hp you have and now there is less health in tank items. 3.other than these 2 item 3065 item 3143 most other tank items are inferior and going full tank is pretty much bad. example:you need 2 tank itemsitem 3143 item 3742 to get 75 more health than item 3022 mundo is suffering just like the other tanks that didnt get reworked due to the tank item nerfs in the tank rework.

Chembaron Yamada3 votes

Dr. Mundo really needs that VGU, hence why I always listed him as my number 1 candidate for the next slots when it got asked in these boards (alongside Rammus).

His whole kit is centered around healing. He pays with health for each of his skills. His Q refunds the health costs partially when you hit it and completely if you kill something with it, but it is a flat healing. And he scales with health.

He is the character that gets the biggest punishment for %health damage and grevious wounds. It can completely shut him down, especially since his kit is immensely limited. He just has one skillshot with his Q. The rest of his kit is a bunch of passive effects you can activate on demand.

He needs a completely new kit, giving him new options in his fighting pattern. He just pokes you with Q til you are low enough for him to statcheck you. The thematic of the insane serial killer, with a huge misconception in his head that a doctor is someone who is bringing people pain and that is "curing" them, has alot of potential. I would love to see it fulfilled in this game.

Unfortunately, I get the feeling that he isn't slotted for the next 2 VGUs.... It's probably Swain and another champ.... even if I think that Swains gameplay is not even close to as outdated as Mundos.... not to mention the visuals....

SSmotzer2 votes

The problem is people are still running him as a solo top laner, when he doesn't really compare to other top laners.

The places that better suit him now are the jungle and as a support.

Ralanr2 votes

Support? The fuck is Mundo going to do as a support?

oSEXYPLATYPUSo2 votes

cc enemies with his Q and tank damage by being a meat shield

Ralanr2 votes

He is probably one of the poorer choices for it and it only uses his Q. That's a waste.

meowwow71 votes

stone born pact and ardent can be abused by his cleavers

FireDrizzle3 votes

Mundo's ap scaling is balls though.

meowwow71 votes

who said i was using it for the ap and not to give my adc attack speed when he is attacking someone that got hit by my cleaver

FireDrizzle2 votes

Do you think you are getting value out of the item when you are getting almost nothing out of 60 ap?

meowwow71 votes

it is if my adc needs attack speed oh wait...

SSmotzer

Poking and body blocking.

Without needing to constantly be poked for CS, Mundo can just cleave away the enemies one cleaver at a time.

Ralanr2 votes
  1. There are far better options for that, like Sion who can provide more than 1 ability.
  2. If the enemy isn't brain dead they'll keep minions between them and Mundo before he can hit them again. Which in that time would cause them to heal with either Doran items (blade and shield).
SSmotzer1 votes

And Mundo would heal even more by just standing still. He can last in lane longer than Sion can, and his Q is fast and can really chunk down enemies who do get hit by any one of his cleavers.

Ralanr2 votes

Except it's really easy to avoid his harass in a two person lane.

All Mundo has is some pretty poor poke and the ability to never need to go back. I don't see him being useful as a support.

FireDrizzle2 votes

I played Mundo support before but it didnt seem that good.

SSmotzer

Yeah his ap suck, but his cleaver still is magic damage that scales with his health, get that thicc bich some magic pen and he is golden.

Ralanr3 votes

His Cleaver scales with enemy health, no his.

SSmotzer1 votes

Even better, the magic pen, end game, can easily cut though any champion who isn't build tons of magic resist.

Ralanr2 votes

It scales with enemy health. Which means it actually hurts low health targets less.

SSmotzer1 votes

Ah yes, but Mundo does have a minimum damage on his cleaver, that is still fairly high, and that minimum ignores resistances funnily enough.

Besides, 2 of his cleavers with the slightest magic resist is enough to cut any champion to half health, that's still pretty great, and better than anything Sion has.

Ralanr1 votes

And I have already explained that Mundo's cleavers are terrible in a two person lane.

Chembaron Yamada3 votes

Better than anything Sion has... no. Not really.

Sion has armor shred in his kit to increase his own and his ADCs damage in the lane. He has 2 sources of hard CC in his kit with his Q and his R to perfectly set up kills for his lane partner and actually can protect the ADC when a gank is coming in. And his Q has great synergy with the gold sharing effect of Relic Shield.

There are alot of good reasons why Sion has a 52% winrate in the support role, buddy.

oSEXYPLATYPUSo2 votes

i have an idea for a mundo rework that would make him into a tank /support instead of the supposed "juggernaut ' rito claims him to be

his passive the same

his Q the same , maybe increase the slow or at max distance its a stun...

his W make it where he activates it it provides an aoe slow around him while reducing cc to him

his E make it where when he uses it he can buff a near by ally base ad damage for a period of time at the cost of reducing mundos HP

his ULT make it when he uses it heals an ally but at health cost to mundo

Ralanr3 votes

The W would just be old Sejuani and Riot has stated they don't like having passive sunfire effects on abilities.

And honestly turning Mundo into a support is weird since his idea of healing someone is putting a Cleaver in their back.

oSEXYPLATYPUSo1 votes

never said it would provide damage...

just aoe slow... and cc reduction on him

so there is no SUNFIRE PASSIVE EFFECT

Ralanr2 votes

It's still basically a AoE effect that doesn't really provide much interaction or ability to be played around.

oSEXYPLATYPUSo1 votes

yea it does... just dont be near him... he cant slow you...

and if he gets close to enough to have it effect you then he is out in the open/front line being exposed to damage

forces him into a tank ...

OH BY THE WAY... his w is already an aoe burn effect that does damage like a sunfire cape....

this would take that damage away and replace it with a slow

Ralanr2 votes

So basically Mundo's counterplay is don't stay near him?

That's honestly terrible. Even Darius can fuck up when he's in melee, you're asking for Mundo to be more non interactive.

oSEXYPLATYPUSo1 votes

HOW IS ANY DIFFERENT THEN HIS CURRENT W ?

plz explain

Ralanr1 votes

IT ISN'T.

I never said his current design is good. It's awful and needs a full VGU.

oSEXYPLATYPUSo1 votes

so what are your solution to it then?

explain your bright idea for the FULL VGU

Ralanr1 votes

I don't have one. All Mundo is known for is being a regen machine, which has proven to be a unhealthy playstyle and unfun for Mundo players whenever the enemy buys GW.

So you'd have to provide him a more healthy identity while preserving his parts of his regeneration power.

Of abilities he should keep, only his Q and ult seem fitting and I doubt his ult would stay an ult. His passive, W, and E could all be replaced.

With what exactly I don't know. I never claimed to say I knew what exact changes he needs. All I do know is that he needs changes because being a regeneration master is holding him back.

oSEXYPLATYPUSo1 votes

but this would be the place to spit ball ideas and put other there where you think improvments can be made. so dont be shy... share with the class

Ralanr2 votes

Off the top of my head I would imagine playing up the "thinks this is healing" aspect more with some fake chiropractor stuff. Like if his regular E just does damage, then his new E could ground the target if he hit them while under the effect of his slow (breaking their back so to speak).

Now honestly this isn't a great idea, but it's all I got.

The Cane Master5 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=RwcLr6Kh,comment-id=0003,timestamp=2017-06-11T16:33:43.494+0000)

i have an idea for a mundo rework that would make him into a tank /support instead of the supposed "juggernaut ' rito claims him to be

his passive the same

his Q the same , maybe increase the slow or at max distance its a stun...

his W make it where he activates it it provides an aoe slow around him while reducing cc to him

his E make it where when he uses it he can buff a near by ally base ad damage for a period of time at the cost of reducing mundos HP

his ULT make it when he uses it heals an ally but at health cost to mundo

DrMundo is classified as a Fighter, under Juggernaut subclass. No champion under this category is meant to be played outside of top/jungle and Dr. Mundo players who go back since 2009 (yes it's been 8 years since his release) would like to see him change his identity.

oSEXYPLATYPUSo1 votes

i dont believe he is a fighter/juggernaut

he should be made into a tank... and be a tank

The Cane Master5 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=RwcLr6Kh,comment-id=000300010000,timestamp=2017-06-11T16:40:00.448+0000)

i dont believe he is a fighter/juggernaut

he should be made into a tank... and be a tank

He is a Fighter, subclass of Juggernauts.

oSEXYPLATYPUSo1 votes

I KNOW WHAT THEY CLASSIFY HIM AS

i dont believe his concept as a champ is that of a fighter.juggernaut and he need to be reworked and change into a tank while keeping his identity of being a sustain monster who goes where he pleases

Chembaron Yamada6 votes

I think juggernaut is actually the best fitting for his character thematic.

Did you read his new lore and the short story in the Zaun update? He isn't just defined by being a guy with insane regeneration powers. His story tells about a serial killer, trying to "heal" people with pain.

He is pictured as very brutal, but comical at the same time. The sadistic aspect of his lore wouldn't be represented in his playstyle if he becomes a pure tank. If you read about him, you get the feeling that he should do both, tank a huge amount of damage (and feel pleasure while doing so) and deal alot of damage (thinking he is doing his enemy a favor).

Tanking huge amounts of damage while dealing shittons himself.... that's pretty much a juggernaut. Even the "slow" and immobile feeling of a juggernaut makes sense thematically. He is simple in his mind, straightforward. He is coming after you with brute force.

oSEXYPLATYPUSo1 votes

never said he wasnt a fighter...

i said i dont believe he is one... and should be made into a tank and be a tank

how is that hard to understand ?

The Cane Master2 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=RwcLr6Kh,comment-id=00030001000000000001,timestamp=2017-06-11T16:45:30.168+0000)

never said he wasnt a fighter...

i said i dont believe he is one... and should be made into a tank and be a tank

how is that hard to understand ?

Because that would require complete rework and changing his identity of a tanky dps-er that's been for 8 years (yes he's been released in 2009). Juggernauts are supposed to not have hard cc and have less tankiness than pure tanks, however in compensation they are suppose to deal substantial dps.

oSEXYPLATYPUSo2 votes

but he dont do susbstantial dps...

he does nothing more then soak damage build full tank and just run around being a pain in the ass with out a tank kit to actually be effective

Ralanr1 votes

His W is substantial dps.

50000000000000002 votes

as well as Q and E tbh

Fawksea2 votes

dafuq is this about mundo support? all he can do is get hit, slowly regen and throw q's. he has no cc or way of peel, as a tank support he would never work lmfao "meat shield" people know they can ignore a mundo during fights half the time imagine a support mundo that wont have any damage and barely any tankyness

FourVsFive2 votes

Mundo is a good tank, but he lacks hard CC other tanks have and the damage is nothing special either.

Subject 52 votes

item 3123 Shuts him down just for 800 gold item 3165 Is a must on most AP champion. When I say most, that is under the 1% who don't purchase this. item 3153 Is a pretty strong item atm. Like, REALLY strong.

Mundo is basically a champion that never evolved with the game - and because of that he isn't able to go beyond what his niche calls after only 10-15 minutes into the game. I just recently played Mundo, the dude was able to play up against Camille pretty well. However . . . it just felt the fucking WORST to play him after 25 minutes had hit. It was actually awful. He's not a juggernaut but he's super tanky- but he doesn't have CC so he isn't a Warden or whatever the other word is. He's pretty much what a tank was - before they reworked the tanks.

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