On behalf of the newer league players...

Saixos··2 votes·299 views

Can we set the price for champions who are above 1350IP down to 1350IP for the first 10 champions or so a player buys? I keep trying to recommend these champions to friends of mine, and they would really help them learn useful skills or fill weaknesses of theirs such as learning to kite with kalista or geometry with vel'koz. While some other champions may fill the roles just as well it's really limiting, and each champion is unique, so by effectively locking all newer players out of the vast majority of champions available it's less fun to start playing due to lack of variety.

3 Comments

Lucentile1 votes

That's what playing them on free week rotation is for. A lot of the basic characters teach you useful skills too. I own around 65 characters, and I only routinely really play about a dozen.

Saixos1 votes

I have to disagree with this, free week rotation is to try out new champs. What is quite common is a new player plays Jinx for a while when he first starts out, as that's one of the "new player" champions. Then when that's used up "HOLY SHIT 6300 IP?" and then that new player either is forced to switch to another champion, or is discouraged and leaves. Same for free week champs which cost a lot of IP, new players can play them and really love playing them, but are then unable to play them once the week is over because they don't generate tons of IP quickly and it's really inefficient to buy high cost champs when you're starting out.

As to your other point I disagree that it would be a trap. The runes are a trap since they're worthless and so you're giving up IP with no real return. This may mean that it's less effective to buy cheaper champions early on, but it also means new players are given far more champions to work with. You're getting something for what you give, and even if they only get the champions which would usually be cheaper anyway it doesn't matter if those are the main champions that player finds enjoyable.

Lucentile1 votes

Also, I feel we needed fewer traps for new players. And not knowing they could get 10,000 some free IP by only buying 6.3k IP early and not buying the cheaper ones with IP until their price reduction is used up is another trap, like tier 1 and 2 runes.

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