So.... why do people think its 'okay' for 'starter' champs to be purposefully not viable?
Ive been seeing a lot more of "warwick and ashe need to be gutted. theyre beginner champs" and even more of "garen needs to be weaker because hes a beginner champ". Why do people think that pricepoint and difficulty have anything to do with why or why not theyre viable? You dont see LB and zed, two of the most powerful assassins in the game and whom have the lowest usable skill floors, intentionally weak because theyre easy. You dont see jinx and lissandra intentionally weak, despite them being the newbie champions (litterally. theyre in the new account rotation.)
So can someone explain the logic behind why people have this thought that lower cost somehow = needs to be worse than higher cost?
Highest winrate. Nuff said. It's like you don't even play this game [zombie-brand-mindblown]
are extremely easy to start off with. Sure some have high skill caps, but when you can first time out of your comfort zone and get an A or higher, theres a rather large problem.
) reduce the skill cap in champions. Champions have to be based around both the average skill level & the highest skill level, and if they highest skill level isn't that much harder to achieve than the average, their overall damage/utility/whatever should be brought down to compensate.
or
who are really strong as supports, or
or
or
who are all really good picks and really easy to use if not perfect to start playing league of legends with whose kits are fundamentally simple.
's keeper's verdict or
's Emporeror's divide,
' Buster shot then he has in fact been rendered useless regardless of whatever damage output he could have had and his existence in the game is moot. Without Garen's damage, Garen is just a meaty sponge with a silence.