Yummi just got the biggest buff I've ever seen
We're looking to give Yuumi a boost to her early game that will help both experienced and inexperienced Yuumi players.
BASE MANA REGEN 7.5 ⇒ 10
PASSIVE MANA RESTORE 30 to 160 (based on level) ⇒ 40 to 160 (based on level)
PASSIVE SHIELD 50/55/60/70/80/90/105/120/135/150/170/190/210/230/255/280/305/330 (+0.4 ability power) ⇒ 80/85/90/100/110/120/135/150/165/180/200/220/240/260/285/310/335/360 (+0.4 ability power)
PROWLING PROJECTILE DAMAGE 40/60/80/100/120/140 (+0.3 ability power) ⇒ 40/65/90/115/140/165 (+0.45 ability power)
PROWLING PROJECTILE EMPOWERED DAMAGE 60/100/140/180/220/260 (+0.6 ability power) ⇒ 60/105/150/195/240/285 (+0.6 ability power)
PROWLING PROJECTILE SLOW 30/40/50/60/70/80% ⇒ 40/48/56/64/72/80%
PROWLING PROJECTILE SLOW DURATION 1/1.1/1.2/1.3/1.4/1.5 seconds ⇒ 1.25/1.35/1.45/1.55/1.65/1.75 seconds
ZOOMIES MINIMUM HEAL 25/35/45/55/65 (+0.1 ability power) ⇒ 30/40/50/60/70 (+0.1 ability power)
ZOOMIES MAXIMUM HEAL 50/70/90/110/130 (+0.4 ability power)⇒ 60/80/100/120/140 (+0.4 ability power)
FINAL CHAPTER MULTI-HIT REDUCED DAMAGE 40% from subsequent waves ⇒ 50% from subsequent waves
Notice how her scaling, and not just her bases went up considerably. They got the early game boost down, but they didn't compensate it. WHERE'S THE COMPENSATION ON HER LATE GAME RITO?! TF!!!!
means a lot of nothing.
Yuumi already had almost no scaling OR base values, and the wording in patch notes heavily implies the majority of these changes will be reverted in the next few patches.
's level SEVEN, the latter being the squishiest ADC in the game (due to being inherently so safe with hard CC, a dash and longest auto range.) if not the squishiest champion, period, it's hard to argue that 30 extra HP every 12 seconds or whatever is overbuffing. She needs it, and will still be wet paper.