Evelynn needs some of her nerfs reverted to be viable and some tweaking

Bears Dont Care··3 votes·482 views

Hate spike's base damage is too low, and the requirement to rank it so that the ratios can also improve is a major hindrance. Hate spike doesn't reach its original AP ratio until its rank 3, and because the base damage is so very low, it remains a very anemic ability until rank 5, basically until level 7.

Ravage being physical is also very problematic because it forces her into armor pen items which don't provide anywhere near as much AD magic pen items provide AP. It also removes some of the flexibility of building her as well.

Agony's Embrace is easily one of the worst ultimate's currently. It has one of the higher cooldown's in the game, it deals current health damage (meaning it will never deal anything close to most damaging ultimates), and its also her only source of CC.

Compounded onto this, is her low base health, lack of sustain, and lack of mana regen.

My suggestion is to revert some of the nerfs that she received. Ravage could be turned back into magical damage. At the moment, it causes building issues, especially when her recommended item is an AP item that provides no magic penetration and is an inferior choice to Morellonomicon.

Another change could be normalizing the ratios on her Hate spike. Her Ultimate could have reduced percent damage, but be changed to maximum health instead of current health. Allowig it to be relevant regardless of the target's health status. It should be capable of killing, not be used for a weak shield. (Sion's shield is better).

3 Comments

LordCrazyGlue3 votes

I couldn't agree more. She is currently broken to the point of useless. True you can build her with a juggernaut,frozen heart, abyssal Scepter, Mobi boots and she is great at initiating and soaking up damage with her ult shield. But really is that what she is meant for? a meat shield? the answer is no. She is meant to be a AP jungler that is hard to keep an eye on. Her lack of sustain and low base health make the new jungle so hard unless you are pro at kiting with your Q. Most people who try her have to back after their first 3 camps and again after the next 3. After that they get the flask and have sustain while jungling. then the match ends and they never play her again. Her kit is cool. Her kit has so much potential. But, she is just way to weak now.

Bears Dont Care2 votes

Guess no one agrees. Ah well.

Akuen

I also agree with this thread. Evelynn wasn't even really viable for a solid 6-7 months last season, but at least she was playable. Now she's literally trash. You can't clear the Jungle at all which means you're forced into perma-ganking and hoping things work out. If they don't, you're behind even further because you still can't clear your jungle. An example of this is a recent Evelynn game I played against a Diana jungle. I cleared my three camps, backed and then tried to gank bot with level 3 and chilling smite. Didn't work out. Went back into the Jungle, got taken to 1/4HP from one camp because I didn't have smite up and by the time I hit level 4, Diana was level 6. Let's be honest here, Evelynn wouldn't be in this state if people didn't whine and moan so much at the start of S4 when the vision changes came out. Yet another champion is made unviable because people that have no idea what counter play is complain and Riot is stupid enough to listen. On that note, Darius buffs where?

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