Ok guys I know you hate Darius's heal but think about this first.

IsIsGankedParis··2 votes·541 views

Pre rework Darius couldn't dish out his full damage as he would die before he could let it out, now that he can he's actually a threat in team fights.

Now I'm not saying it isn't strong, the heal is a bit strong right now but the fact stands, if you remove his heal and buff his damage, he will be pre rework Darius and will be useless for having no way to survive team fights without being 100% reliant on items.

He was the only Bruiser without sustain or tankiness before, don't bring him down to that level again.

12 Comments

Kivolan2 votes

...Isn't that kind of the point of focusing someone in a team fight, so that they can't dish out their full damage?

LoLKiru1 votes

{quoted}

...Isn't that kind of the point of focusing someone in a team fight, so that they can't dish out their full damage?

If you're focusing them, yeah; but if someone doesn't have much sustain and is melee, you don't even really NEED to focus them, they just get caught in the crossfire from all the AoE skills going off and usually just die on their own. Most viable melee's either have sustain and tankyness, OR another way to avoid instantly dying due to well, being melee (most melee carries have this second one)

Darius isn't actually that tanky comparatively, he's got pretty great sustain, but no innate tankyness in his kit whatsoever.

The fact of the matter is that to be viable, you need SOMETHING to prevent you from dying quickly as a melee champion; those who are innately tanky (say, Wukong) buy sustain; those who have innate sustain, buy tank items (Darius, Aatrox, etc); those with other tricks up their sleeves, forego all defenses for more raw power (Yasuo, Yi, Fiora, etc).

IsIsGankedParis1 votes

The point is if he built full tank anybody could ignore him as he had 0 damage and would die too soon if he built AD to actually deal damage. The reason they gave him a heal and an AD steroid so he could be full tank while STILL being a threat.

Yes if someones mass focused they should die, current Darius would die slightly slower than old Darius if he got mass focused.

Kivolan1 votes

"full tank while still being a threat"

^ that's the problem right there.

IsIsGankedParis2 votes

Isn't a full tank Zac a threat?

A full tank Nasus a threat?

A full tank Mundo?

Cho'Gath?

Olaf?

Gragas?

Nautilus?

Sion?

Garen?

Lovelle1 votes

[{quoted}](name=Varin Omega,realm=NA,application-id=3ErqAdtq,discussion-id=Rn9w9ra4,comment-id=0000000100000000,timestamp=2015-09-17T23:26:33.133+0000)

Isn't a full tank Zac a threat?

A full tank Nasus a threat?

A full tank Mundo?

Cho'Gath?

Olaf?

Gragas?

Nautilus?

Sion?

Garen?

A full tank Garen and Darius are more of a threat than any of those champions right now.

Kivolan2 votes

Garen is the only one on the list that I'd say yes, is also a problem (who coincidentally is also in the Juggernaut category).

None of the others are going to be full tank and then nuke someone for 2-3k health in a Zed-like combo. Maybe Nasus, but that takes 30 minutes of AFKing farming in which you could have already enjoyed the 4v5 and won the game.

LoLKiru1 votes

{quoted}

"full tank while still being a threat"

^ that's the problem right there.

I don't see why its really a problem, PLENTY of moba's do the concept of bruisers just fine, showing that it can indeed be balanced as long as they have a meaningful weakness (like low mobility). That said, Darius never goes COMPLETE tank, he always gets at least 1 (sometimes 2) damage items.

On a side note, if you're a squishy; basically EVERYTHING in the game is a threat.

{quoted}

"i know one of my favorite champions is OP as fuck right now, but hear me out, i don't want him to get nerfed"

Flat out REMOVING Darius' heal, wouldn't nerf him, it would put him RIGHT back to where he was pre-rework; hell, I wouldn't be surprised if he dropped BELOW his 5.16 release winrate at that point.

The heal needs to be changed, not removed (make it a flat heal with a much smaller % missing health percentage)

E.g: 50 +5% missing health for each enemy champion hit, that way if you're a god and can somehow hit all 5 people in a fight with the blade of your axe, you'll get: 250 + 25% health restored (hell, honestly you could make it max health if the % is that low).

And no, I don't even really play Darius (he's pretty fun to use, i pick him every so often but im FAR from what you would call a Darius main).

Malzahar is my cup of tea.

Dreadlocks2 votes

"i know one of my favorite champions is OP as fuck right now, but hear me out, i don't want him to get nerfed"

IsIsGankedParis1 votes

I do want him to get nerfed, I want his heal changed to a flat+missing health. I hate not being able to play my main anymore, it really annoys me.

Dreadlocks1 votes

yeah and i hate perma banning every champion that has been reworked recently Fiora Mordekaiser Darius Garen Skarner Gangplank

Onegarion1 votes

I think what they need to do is Cap is heal to a certain amount. Something where after X amount of HP it no longer heals more. Since its missing HP you can keep it like that and I even like the change they made recently in making it harder for him to get max healing since hitting 2 people really wasn't that hard with ganks and in teamfights. At least hitting 3 isn't possible in most ganks and harder overall.

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