Really Riot?
Not only did I fight a 4-man premade, but my team had an afk, and I lost 21 LP for my loss? Are you fucking serious? I get 16 for a win, and lose 21 for a bs 4v5? Fuck you Riot. Fuck. You.
Not only did I fight a 4-man premade, but my team had an afk, and I lost 21 LP for my loss? Are you fucking serious? I get 16 for a win, and lose 21 for a bs 4v5? Fuck you Riot. Fuck. You.
#dynamicq
I'm all for hating DQ but the only thing that can be blamed on DQ is the 4-man premade
LP loss/win difference is because his mmr is lower than his ranked tier
AFK's happen no matter what. Riot is coming out with the /remake function (soon hopefully) to help deal with those situations
The afk was part of my 4 man premade that decided to queue knowing he had bad connection. They knew he would probably not connect and we would fight a 4 man and I had zero say in this.
The afk was part of my 4 man premade that decided to queue knowing he had bad connection. They knew he would probably not connect and we would fight a 4 man and I had zero say in this.
Then they knowingly screwed you out of a game/win.
That sucks... and is even worse lol.
FeelsBadMan
LP loss/win difference is because his mmr is lower than his ranked tier
You can say that, but you would be wrong.
The very first comment on that thread talks about how it uses the adjusted mmr to calculate lp gain/loss, different than the base mmr which would be an unfair system
That's one of the unfortunate consequences of DQ.
If you are a 1-1-1-1-1 team, you are FAR more likely to have an afker than a 5 man or 4 man (+1) premade. Basically DQ is complete garbo.
This was a 4 man premade and I was solo