Death Timers Are Too Much

IncrediPhiLL··9 votes·6,937 views

I’m all for death timers increasing as the game goes on, but 40+ second death timers at 30+ minutes plus any kind of multiplier based on shutdown is too much.

Take CG v TSM Game 2 today. TSM gets an ace at their inhibitor tower... takes 4 turrets, an inhibitor, and a nexus before anyone on CG respawns... the problem is either with death timers or towers are too weak late in the game, but something has to change.

I’ve always been a strong supporter of the 30 second death timers at 30 mins plus 1 second each minute after 30. 40 minute game equals 40 second death timers and 43 minute games equals 43 second death timers yada yada yada.

Death timers hitting 50 second at 34 minutes is kind of ridiculous considering how weak turrets are in the late game.

5 Comments

Darkdemon6537 votes

Unfortunately, Riot likes extremely short games and games being decided by one mistake.

Sucction3 votes

I did like it better when Baron wasn't needed to close out a game, and also when leads were meaningful, because now all games are decided by whose adc facechecks a bush 1v5 before the last teamfight.

Posui Gart3 votes

Death timers are fine Nexus being easier to kill than a super minion is not fine

JuiceBoxP3 votes

This actually so true, that it's sad

G0blinSlay3r3 votes

i always wanted to play a game where i stare at a fucking timer for hours. Jokes on u riot.. i'm making eggs.

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