This is How Riot fix a champ.
And still there are bugs like
that doesn't proc with the jump,
doesn't proc on q, but it's ok
I just waste my money.
[slayer-pantheon-thumbs]
And still there are bugs like
that doesn't proc with the jump,
doesn't proc on q, but it's ok
I just waste my money.
[slayer-pantheon-thumbs]
this guy should do the same for azir tons of bugs :D
you jumped ovre him because of Bard's movement speed... the jump ends where you started from, not where he is.. That won't get fixed or changed because it's true, once he starts jumping he can't magically change direction.. So that is not "BS".. it's right... as for the missed bola after that, that's just you missing the throw, since we can't see your mouse or targeter during that moment.. chalk it up to your button mashing. Happens to the best of us bro... just learn from what happened ;)
Why did you cast your E in the direction opposite of the enemy champion?
I'm still on-board with making Bola Strike unusable until after he lands. You talk big about design and counterplay Riot, but when it's live on the server, we end up things like this. I know the usual Riot fallback "Assassins are hard to balance healthily, because they either are overwhelming with damage, or not doing enough and being useless." It's super easy. Make assassins like Zed was on release. He had to get fed to do well, and even when he was fed, he had to play well to get the kill and live. Rengar...it's easy to get the kill and live for him when there's no more damage left for the enemy team.