way to improve Lich Bane's viability as 1st item
Objective: to make lich bane as viable as triforce as a first item and like triforce make it viable as a stand alone item.
Possible solution; Make it start at 250% base ad and 0% base ap (+1% to ap scaling for every 6 ap and - 21.3333333% to ad scaling for every 80 ap) this ceases when you reach 75% ad and 50% ap. so at 300 ap it returns to its current form.
this makes lich bane far more friendly as a starting item or as a stand alone item. Say for example you play warwick with only lich bane with wits end. or say you play jax with wits end gunblade and lichbane. and its now more feasible to buy it first instead of having to first build 1 or 2 ap items.
lastly.... this is where i go off the deep end and blow everyone's minds Optional: icing on the cake... lichbane's proc can spellvamp up to 250% of your base ad worth of damage at a 50% reduced effectiveness. So it calculates how much damage that is and excludes any extra damage you make from being spellvampable.
http://i.imgur.com/fCPpdlN.jpg
I CAN NOW REST for i have solved the riddle that is lich bane. I don't want to brag or anything but i think this is on par with e=mc2. or league of legend's equivalent to solving the theory of relativity.