Nerf A Champion By Buffing Him/Her

TaoistMaster··3 votes·539 views

Took this from Reddit.

A good one I saw: "Ryze is now manaless"

What are some you can think of?

13 Comments

Maximum Morde6 votes

Karthus passive duration extended to permenant.

Alakalzam1 votes

[{quoted}](name=Maximum Morde,realm=NA,application-id=3ErqAdtq,discussion-id=RWUVrq5E,comment-id=0002,timestamp=2015-12-31T15:57:28.003+0000)

Karthus passive duration extended to permenant.

This one wins, by virtue of it making me actually lol.

Phoenix Kotori 2 votes

Quinn's vault jump back range is increased to match the cast range (525->675).

EndlessSorcerer2 votes

Rumble will no longer Overheat.

Which means that you can't deal bonus magic damage on your basic attacks.

Slamurai Jack1 votes

{quoted}

Rumble will no longer Overheat.

Which means that you can't deal bonus magic damage on your basic attacks.

40% CDR Rumble incoming.

Very Hard Engage1 votes

Vladimir pool now does, and costs, max health % true damage

Penns1 votes

Wasnt the Shyvana attack range buff a "nerf"?

Posui Gart1 votes

Fiora's W lasts 5 seconds Leesin's Q mark last indefinitely long(until he recasts)

Squidsmastah1 votes

Urgot Q now homes regardless of the target being hit with E. As for E, it makes the Q global and permanently marks targets.

Yorick Heal now heals for 50% of maximum health, and the ghoul summoned heals for 25% of your maximum health per attack, and no longer has decaying health. The removed decaying health is also applied to all the other ghouls.

Warwick EVERYTHING HE HAD BEFORE.

Garen R now deals 2000 true damage at all ranks

Olaf E now constantly scales with AD and doesn't have a limit.

Nasus Q now always executes minions, and resets on minion kills. Stacks gained from normal minions is increased to 9, and stacks gained from large minions an monsters is now 16.

Azir Nerfed by un-nerfing the nerfs.

Chogath Everything now does true damage. Q,W, and E.

Fiddlesticks Drain cannot be interrupted and has range increased by 800%. All healing gained has also been increased by 800%.

Kassadin (See previously mentioned Warwick nerf)

Xerath Everything now has global range. Q,W, and E.

Velkoz Moar Geawmetree powerz.

Anivia Passive has no cooldown.

Sion Now impossible to have health dropped below 1, so now only has a total of 1 health.

Pantheon Blocks all damage coming from the front.

Malphite As big as the towers now, so he can 1 shot them now.

Darius Q is now instant once more and heals regardless of the enemy having been hit by the handle, or the blade.

Amumu A Q hitbox that now makes even less sense. Explanation: still the same animation size, but an even bigger width.

Blitzcrank Scoopz dem bitchez out with dose hands. (Global hook range and always grabs dat booty.)

These are some pretty big nerfs we figured no one was expecting. We're sorry. Us folks at Rito needed to balance the game more. So we gave everyone of these mentioned champs more damage and OP buffs.

Posui Gart1 votes

The title was "Nerf A Champion By Buffing Him/Her", not "Nerf A Champion By Making Him Permabanned"

iBubbles1 votes

.... that's a terrible idea lol

YumaS2Astral1 votes

a buff that is a nerf?

Chogath's Rupture no longer has a delay.

Miku Lv991 votes

Kalista now has a bond with everyone on her team. Unfortunately, it keeps them all cc'd the entire game but when she ults, then all of them can go somewhere near her. See, it's a buff for her, but it's still a nerf since the rest of your team can't do anything most of the game lol.

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