Possible Katarina Changes?
Ok, so heres the thought. Katarina has been a champion everyone hates in the community and is a major feast or famine champion, either stomping or getting completely negated. So, in order to make Katarina less feast and famine and make her less... annoying to some, here is some changes I suggest.
Base Stats
- Health per Level reduced to 80 from 83
- Base Health Regen. per 5 reduced to 3.3 from 4.5
- Health Regen. per 5 increased to 0.65 from 0.55
- Base Armor reduced to 21 from 26.88
- Armor per Level increased to 3.25 from 3.2
Overall making it a little more risky for Katarina. Venture below to see the rest.
Ability 1- Bouncing Blade
- Dagger Magic Damage decreased to 20/35/50/65/80 (+25% AP) from 60/85/110/135/160 (+45% AP)
- Mark Magic Damage increased to 70/100/130/160/190 (+55% AP) from 15/30/45/60/75 (+15% AP) (Total Damage increased to 90/135/180/225/270 (+80% AP) from 75/115/155/195/235 (+60% AP))
- Mark Duration reduced to 3 seconds from 4 seconds
- No longer deals reduced initial dagger damage per bounce
This makes Katarina much less of a "No resource, spam champion" pre-6 and more of a risk reward champion. Puts more need to pop the mark than spam Q at the enemy minion wave and pray to hit the enemy champion as well. The mark reduction also makes her have to act quicker instead of "for 4 seconds you need to back off".
Ability 2- Sinister Steel
- AP Ratio increased to 40% from 25%
- Base Damage increased to 60/95/130/165/200 from 40/75/110/145/180
You will see why I did this change later when I do the ultimate change.
Ability 3- Shunpo
- AP Ratio increased to 60% from 40%
- Base Damage increased to 80/105/130/155/180 from 60/85/110/135/160
- Removed 15% damage reduction for 1.5 seconds
- Range decreased to 625 from 700
- Now gives Katarina 20/30/40/50/60 ability power and 15/20/25/30/35 attack damage for 3 seconds (Bonus AP will not apply to the damage dealt by Shunpo)
This will allow Katarina to be much more offensive oriented and not have to be super fed to make a difference. I also increased the damage for reasons seen below.
Ultimate- Death Lotus
- Maximum channel time increased to 2.75 seconds from 2.5 seconds
- Now throws a dagger every 0.275 seconds from 0.25 seconds
- Magic Damage per Dagger decreased to 32.5/50/67.5 (+22.5% AP) (+35% bonus AD) from 35/55/75 (+25% AP) (+37.5% bonus AD) (Total Damage decreased to 325/500/675 (+225% AP) (+350% bonus AD) from 350/550/750 (+250% AP) (+375% bonus AD)
- Cool Down increased to 105/75/45 seconds from 90/60/45 seconds
- No longer applies Grievous Wounds
- Range increased to 600 from 550
- Now has a 0.15 second delay before activating
- Can no longer activate if the target within the ability's range cannot be seen
This is the ultimate change. Less damage from her ultimate that is given to the rest of her kit so she isn't completely destroyed by a team with crowd control, but is still a noticeable counter to her. This is overall a slight nerf for the current Katarina playstyle, but a slight buff to Katarinas that will struggle against their opponent (AKA Control Mages). This also makes Katarina snowball a LOT less hard early game and have to hunt down valuable groups of opponents in order to snowball instead of constantly killing her lane opponent when they return to lane. Finally, it also makes Healers be able to work against her.
To calculate the overall damage burst: NEW W/O ULT at Level 18: 650 (+180% AP) NEW W/ ULT at Level 18: 1325 (+405% AP) OLD W/O ULT at Level 18: 575 (+125% AP) OLD W/O ULT at Level 18: 1325 (+375% AP)
This excludes the new 60 AP and 35 AD from Shunpo.