Sion skin idea: Instead of a dagger he should have a Nerf Hammer stuck in his skull

Spoofghoul·5/21/2018, 7:19:45 PM·1 votes·550 views

Would be very appropriate skin

It should have some additional trollish stuff attached like

{quoted}

Nah, they should just cut off his other foot. He's not limping hard enough.

Because you know the only reason to pick him now is to troll your own team

Such great balancing by Riot Ensuring the only playstyle left is the most cancerous one where you pick comet and banner and that one doesn't even get 50% winrate anymore And beyond 20 minutes it plummets so far below zero it made ice cream available in hell ( Pretty premature i still got at least 100 years left on earth)

On the odd 0,00000000000000000000000000000000000000000000000000001% chance Riot actually listens i do have some compensation buff idea's for Sion You are more then welcome to implement all of these at once although that would be kind of dumb so my suggestion would be to pick some of them instead

Stats More scaling health regen, give him at least 1 proper scaling stat might help with build diversity too (nerf the lvl 1 regen more if needed so he doesn't go full mundo at lvl 3) not entirely sure why Gnar of all champs should have higher regen then Sion can someone explain this one to me ??

Also an early armor buff would help with this whole idea of risking getting one shot by charging Q for a century if you want any damage, JK since you root yourself in place and there are plenty of opponents wanting to jump in your face and Sion isn't exactly beefy in the early game

P: On hit damage now scales with Sion's health, i mean this does nothing for the first 20 minutes of the game anyway unless you snowball ahead which isn't likely after the nerfs and even then if you do you are even more unlikely to die. Beyond that it would finally make this thing an actual threat past 10 minutes. Right now it's only purpose is to farm a few extra minions after death, not likely you will reach anyone here in league of mobility where ranged carries have more move speed then melee champs and everything farts slows and knockups like they been eating a trillion cans of beans

Q: reduced damage to minions/monsters only on the base damage part of the ability This would make up for the damage lost on E for farming purposes and it would help AD builds a bit Q: applies on hit damage (not effect) 100% of the damage after full charge time always applies the greater damage effect ( titanic) Could also help make up for damage lost and help with build diversity helps AD and AP Sion off builds

W: damage now scales with Sion's health (and the 400 damage cap only works vs monsters or could possibly go away let's be real this was only there because of stuff like drake/baron) This could also make up for the damage lost elsewhere and the second part would help with farming W: Also bigger ap ratio's would be nice for ap Sion off builds

E: Not sure about the armorshred duration buff it got seems rather pointless given that everything already died in 2,5 seconds anyway besides that there are now less scuttle crabs to use the pass through and that was about the only time it would have made a difference anyway might have been better to make it a passive that scaled with ranks up to 20% pen alternatively increasing damage by 20% if target has no armor (minions) this would be neat for AD Sion players. And don't give me the excuse of too many passives have you seen Yasuo ??? that guy has passives on passives

R: Brilliant ability leave it alone this one is already perfect

In case there won't be any buffs it still like that nerf hammer skin

Yea i'm done here

5 Comments

Jbels5/21/2018, 7:28:10 PM2 votes

Nah, they should just cut off his other foot. He's not limping hard enough. Thanks for ruining another champion for me LC$

Fear the Kayn5/21/2018, 7:32:14 PM1 votes

What nerfs did they give him recently? I think I'm out a loop, but the last nerf I remember was his E had a ridiculously large hitbox that needed to be fixed because it had zero counterplay. Before that fixed that I think he was sitting at like 55% winrate.