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What Is Your Deserving Rank

Drakavoid··1 votes·2,106 views

We all heard complains that the ranking system sucks, unfair, BS, inaccurate, fraud, illegal, NEEDS IMPROVEMENT! Now lets take a moment and think, "what should determine your rank?". It is known among hell-o players (get it? hell and elo, never mind) that in order to get a good rank YOU MUST WIN summoner 1 More expert players know that it is partly true, there is more to it than that. Of course winning is a big part in your elo, but also it is highly relied on creep score, KDA ratio, dragon, damage dealt, warding (yes, AD carries need to ward too god dammit!), etc. item 3340

Alright sounds fair right? right, why did I even make this thread in the first place...I guess I'll just summoner 4 away...

NO. WRONG. Ranking is **NOT **what it should be. Lets go back to our main argument "what should determine your rank?". Well, for one thing certainly not playing Zed as a main every. single. match. Why? well, what does Rank represents? According to Riot, ranked represents your placement, where you belong. Here is my point about the Zed reference, is playing only Zed as a mid laner for your overall rank in the League of Justice be enough to get you to above those in gold? even silver? In order to be at the top you got to be an expert League player, rather than a master champion in the League. That saying master at one rather than good in many does not belong here. As a League player, you HAVE to accept the role you got and what is necessary to play as. Before you complain about me complaining think about a bronze play he plays MANY different roles and is really good in all of them or a platinum who only plays some hybrid Udyr jungle summoner 11 every single match just because he sucks at one role or doesn't like it. Now is that what a top level player should be like? only being able to masterly play one role? You may argue and say "It's about the teamoork you bronzie", that is right and brings me TO MY NEXT POINT!!! *yeah that was a Teemo pun intended, cause you know premade team communication against solos is hell just like Teemo? no? Rammus **Rammus saying "ok" reference... I need a item 3072 cause you know, to steal my life away from League... So we were saying team work, if you did godly and your team sucked then that will affect you (if you lost of course, otherwise "lel nubs i carie hrd git gud"). Communicating with team is hard when it's match making, but premades have an advantage which was a really great step that Rito took, and not. Premades of 5 is now a huge advantage for getting boosted, instead of just one buddy boosting/getting boosted. But that is not something Riot can easily fix and not the main idea of my argument, just a side note.

So, to sum up this thread topic (I hope you didn't just skip the entire thing to here). Ranking is not unfair or all the words above. But it DOES needs improvement, how players only play their best rather then be experts in the game. What do I recommend? well, my idea is change the Ranked prerequisites. Level 30 keep it, but instead of 16 champs needed make it two champs with mastery ranked 5 from each primary roll (or something similar because playing odd champions for different roles is a thing. ex. Malzahar is a mage but can be played as a jungler effectively). the point of this change is when you start ranking, you would be prepared for any role and not expecting to be Zed mid main with item 3147 slaughtering innocent opponents. The point of this requirement is to make sure players are capable to play any role when stepping into the rank hell and be prepared (Not saying got to be 2 champion for each role, just to send the idea) . "But the new match making system lets you pick your two roles of choice. Think before you make a thread you bronzie", alright enough with that bronzie joke (or is it? item 3070 ) But in order to make sure players deserve their rank, is to make the drumsitem 3174 item 3174 item 3174 drums RMR SYSTEM!! Role Matching Ratio, basically the more balanced your roles in ranked games, the more your rank will increase, ex. 20% support: 5%Bard , 10%Alistar , 5% Blitzcrank . 30% mid : 0.1% Ahri , 19% Zed (god dammit Zed, back at it with the item 3147 ). 15% AD Carry: 7% Vayne , 5% Caitlyn , 3% Jinx . 15% Jungler: 10% Rengar , 5% Udyr . 20% Top: 15% Riven , 6% Nasus , -1% Urgot item 3070 . I hope this explains my idea better. if there are any confusions, leave it at the comments which I will never touch "It's a short joke chill >:(" - Veigar . And of course never forget the other important aspects of ranking system KDA, CS, etc.

So here is my 2 item 3301 , what do you guys think about the current ranking system and what do you think would do to improve it? DISCUSS!

EDIT: In order to make sure the player picks the champions they mastered, is to limit the champion pool to the mastered champions. "HUH CAUGHT YOU! now wouldn't that means that they'll use those champions forever?" Well yeah but at least they are able to play every single role. To be honest, I feel like two champions for each role is not enough. So to improve, maybe you need to master another champion every once in a certain time period. Can be a terrible idea, but it's really fresh so can always get improved.

35 Comments

LegitBusinessman6 votes

Let me shorten this obnoxiously huge wall of text for normal people:

Should your ranked progression be affected by how many roles you play well - which would, overall, make you a more balanced, experienced, and knowledgeable player than someone who might be a higher rank but can only play one role or even one champion competently.

This is actually why I thought old draft pick was better than dynamic que.

Drakavoid1 votes

The jokes and puns tho ;( EDIT: Oh sorry forgot about the other part of your comment. But I agree and don't, because the people who got their wanted roles was determined by their PC and connection (of course if I had a terrible connection then don't play but I mean some is more staple than other), so if your PC wasn't as fast you would end up with the same unwanted roles. But I agree that how people will just pick their two best roles in dynamic que instead of ending up with one that they'll have to play. Thanks for the share!

LegitBusinessman1 votes

{quoted}

The jokes and puns tho ;( EDIT: Oh sorry forgot about the other part of your comment. But I agree and don't, because the people who got their wanted roles was determined by their PC and connection (of course if I had a terrible connection then don't play but I mean some is more staple than other), so if your PC wasn't as fast you would end up with the same unwanted roles. But I agree that how people will just pick their two best roles in dynamic que instead of ending up with one that they'll have to play. Thanks for the share!

Pick order in ranked was never determined by connection or PC speed. That's just not a factual.

Drakavoid1 votes

Oh wait, what am I saying I totally forgot how draft pick was already! My apologize, now I see your point which I agree with.

FioraWillCarry2 votes

I have a simpler solution......Git Gud...

Drakavoid1 votes

From you comment I'd say you either didn't read it or one of those who answers everything with git gud, hah! But I am not complaining about my rank at all, just saying how the ranking system needs some improvement.

FioraWillCarry1 votes

{quoted}

From you comment I'd say you either didn't read it or one of those who answers everything with git gud, hah! But I am not complaining about my rank at all, just saying how the ranking system needs some improvement.

Apologies, I meant no harm.

I've been having a lot more success in SoloQ simply by focusing on what I could do and I stopped worrying about all the other bullshit we like to complain about(feeding allies, elo hell etc)

Up to yesterday I learned something new. I was watching a Diamond/Master level match and I noticed how insanely focused these guys are on getting cs. Tried it in a game. Did nothing but focused on getting as many cs as I can and was surprised that I was actually make a serious impact on the game. My team was doing terrible. We were something like 2-15 and we were able to make a nice comeback. Even got an S+ after, my 1st one this season.

I don't need any crutches like them changing ranked or banning feeders or any of the nonsense we come here to post on the boards. All I need to do is "git gud" hence my comment.

Drakavoid1 votes

Ah yes I noticed the csing focus too. Which what I started doing which does make a huge impact. But again, seems like you didn't read the post. To summarize it: Should ranking be determined by the roles you play, being more experienced in the game, rather than focusing on one strategy.

That is the discussion, I'm not complaining about my rank or blaming anyone.

FioraWillCarry1 votes

{quoted}

Ah yes I noticed the csing focus too. Which what I started doing which does make a huge impact. But again, seems like you didn't read the post. To summarize it: Should ranking be determined by the roles you play, being more experienced in the game, rather than focusing on one strategy.

That is the discussion, I'm not complaining about my rank or blaming anyone.

You should play Starcraft Broodwar on ICCUP and then you'd have an appreciation for the the ranked system as it is here. ICCUP is brutal. You had no protection from smurfs as it was common that multiple high ranking players had several smurfs. There was no MMR system and non of the complicated shenanigans we with the ranked system that ensures we get a fair match here in LoL. Strange thing is, there were very few complaints. The match making system here is one of the best I've ever seen for an online multiplayer game.

That being said, I'm not saying there isn't room for improvement but threads like these seem to stem from a desire for a crutch rather than a genuine desire for improvement. Sorry if I offended.

Drakavoid1 votes

Not at all, I'm glad to hear your opinion. But again I don't have any grudge because of my current rank or team matching. But I was thinking what does it mean to have a high rank, and then this topic came to mind.

Goodest Gamer1 votes

i would make it so being better than the enemy team actually means something to u as an individual rather than having to put 2-3 people on your back because they have no idea what they are doing. theres no such thing as a 5v5 if riot expects you to carry people every game. then again there are 1/20 games where your team is actually half decent and goes even in lane.then AGAIN , there are the games where they lose every trade but still try again and again until they are 0-5 spouting that "its just a game" when you end up losing because of this cockroach. i would kill for that 1/20 game where every team goes even and the better players shine with shotcalling instead of just 1-2 people trying their ASSEs off not to make a mistake or else they have to wait 60 seconds to respawn while the enemy team munches on the morons the dead playesr are trying to carry.

Drakavoid1 votes

So what is your suggestion to fix this issue? You do have a strong point that needs to be looked at.

Goodest Gamer1 votes

ill go back to the stats issue. and before i even start i want you to knwo i know its exploitable like for example people that play only for stats and such. but i still believe having a better cs score and k/d ratio thn the enemy laner should mean something. i dont work my ass off to win lane only to lose the game because my bot went 0-11 a piece regardless of me tping and trying to help their braindead asses. if i have a better score than the enemy laner, he should not gain full lp. he doesnt deserve to play like shit and get the win while the one who played smart all game gets dragged down with the other 2 idiots who got lucky and managed to hit my elo.

Drakavoid1 votes

That is the current problem with the rank system. Being matched with the wrong elo or with inexperienced players who can't play their role or against a certain champion. And the idea of how winning or losing the game is main factor of determining your elo. Like you said winning your lane but losing because of someone else in your team drops you mean while the person who lost their lane (even though their bad stats will drop them) will still get a higher rank than you just because they won.

No flash no life1 votes

I determine it base on the teammates and opponents I run into. If there's absolutely nothing I can do against my opponents and I rely completely on not feeding too much so my op teammates can carry me, then I know something is wrong here. With that in mind, I believe my deserving rank is silver 4 or 5 ish.

Drakavoid1 votes

That's the problem, rank is where you show to the League that you are "something". That's why I said be expert in all roles and in more than one champ in each of these roles, to be able to face any obstacle and not just be carried. In my opinion, if someone really wants to be carried than having the stress to carry, then support is the best role for them. But in ranks you need more than getting carried. I'm not trying to say you are wrong, you are correct about if not being able to do anything then let your team handle and you do your best to help them. But if that is in every single match then that is just them not ready for Ranked. Thanks for the share of opinion!

Omega T33mo1 votes

BUT When you egt shit team mates 24/7.... I litreally dropped from silver 5 to bronze 3 in a matter of days because i kept getting afk's lucian tops, toxic dicks and feeders

Drakavoid1 votes

First of all, I'd like to thank a hardcore Teemo fan for joining my thread.

I agree with you, so the idea of my ranking system is forcing the player to play champions that they mastered at. Therefore they can't do some weird Lucian top and feed and then afk (unless they are actual trolls who spent the time to do such thing). Maybe even limiting the champion pool to the champions the player mastered.

Omega T33mo1 votes

oh i wish that happened :/ Just went down to bronze 3 because of that lucian...

Swerzz1 votes

TL;DR going off the title alone

I'm in silver, and i deserve to be in Silver. For now.

I have a few things i'm good at, but much more that i'm not. To put it clearly, I know what i should do, but my current mechanics can't get me there yet.

Sure it's easy to blame others, but if you look at your own gameplay, there will be dozens of things that you should have done. I'll move forward soon, but till then, i know what i got to work on, and i'll work on those till I improve.

Drakavoid1 votes

Ah I agree it was too long. But thanks to @LegitBusinessman he summarized the entire thread, the discussion is quite different from what you said. I'd appreciate if you read his comment and say your opinion on it!

Drehirth1 votes

I don't agree with forcing people to play many different champions or roles to climb. If you can consistently do well in 1-2 roles with a handful of champions then you should be able to climb. If you want to master every role and champion to climb that is completely up to you and though it will be slower that doesn't mean anybody is stopping you or telling you it's wrong.

Drakavoid1 votes

Hi there. I didn't say master the champion, unless I didn't notice I apologize. But what I meant by that is at least being able to play the role, yes you are right about doing well in 1-2 roles is great. But, the whole idea of this isn't about you maining every single role, it's about deserving your rank. What is rank? your overall place in the League. It's not that it's unfair to face a god Zed who can instantly end you because he is so great at him. What is unfair that players who are MORE experienced and have more knowledge than just one champ to get a lower place. I believe that it is expected of you to be so pro and experienced in the game that you were able to hit a high rank. Climbing with just one Champion/role will probably give you high stats which is what the ranking system is mostly based off of. As an example, when you apply for a job, one perfect course out of 5 wouldn't get you such a high placement, same thing applies here, the more experienced and knowledgeable you are the higher your placement should be. But you are maybe right about forcing people to play certain champions, it is a fresh idea as I said so it does probably have lots of flaws that can be improved. Thanks for the share of opinion!

Nyhver1 votes

You should work on cohesive writing

Drakavoid1 votes

Sorry, I know it's very unorganized but I just had too many thoughts that I couldn't focus on writing it properly. I'll consider that next time.

Sir Yamazuki1 votes

Being "good" in all roles and being Bronze doesn't mean you deserve a higher rank than the one trick pony in Plat. Playing one champion doesn't make you climb faster, and playing multiple champions or roles also doesn't keep you down. People shouldn't be punished or rewarded for how they want to play the game. You also don't even have to be any good at any of the roles to even get to plat.

Drakavoid1 votes

My idea is to deserve the rank you are in there got to be factors, right? nothing new, but when it comes to those high ranked players in diamonds and such, they are expected to be really good at the game. Sorry if I made any confusion by saying playing one champion/role every match. By that I meant keep using the same strategy or way that guarantees your win, I mean where is the skills and honor to get the rank that you are at? By making it multi role, it will make you more experienced and understand how each role works better so you don't just start blaming them for not warding enough and such. Something interesting you said is " People shouldn't be punished or rewarded for how they want to play the game." I do totally agree with that, I forgot to mention it but Ranked and Normals are different. Normal is where you can play around with builds, troll (I'm not supporting neither encouraging trolling), have fun and just chill. Rank is where your actual skill shall shine and determine where your placement is in the League of your region. Thank you for sharing your thoughts!

Dealth1 votes

Your ranking should only depend on how many games you are winning. Nothing more, nothing less. The better the game is balanced the more accurate this is.

Drakavoid1 votes

Earlier someone mentioned how you can win lane but lost the match because your team weren't that good. If your opponent did terrible bad and won, does that mean just because they won they should get a good rank? Even if your team isn't doing bad, stats are more important than winning or losing in my opinion. You can go 27/5/2 200 cs avg. but still lose most of them and get thrown in bronze. Doesn't really sound fair. Rank is about skills.

Dealth1 votes

I've had 10 afks the past 25 or so games I've played and lost them. All of them on my team and none on the enemy.

Of course, this is just bad luck. The enemy also can go afk making it an even playing field.

Drakavoid1 votes

Yeah, but the enemy would not do that for their own benefit. So in scenarios like this, winning should not be the only judgement of your rank.

AHeroNamedHawke1 votes

ya that's why LCS players swap roles every game

Drakavoid1 votes

Sarcasm? When it comes to teams it's different because in championships you'll want to win so they'll stick with their best, but I guarantee you every single one of them can play every role.

Cruk1 votes

I'm plat 2, I just play everything that's strong in the current meta to get freelo, I'm probably actually bronze.

Drakavoid1 votes

There is all kind of comments down here and then there is this lol... Thanks for your honesty tho. A lot of people flow with the strongest in the meta.

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