The Zed buffs aren't enough!

ReshiKillim··3 votes·292 views

He needs + 30% Total AD on each shuriken, + 100% damage on all targets hit by multiple shurikens, his passive should deal 100% of missing HP as true damage to targets below 30% HP. His ultimate needs 20 seconds CD removed at lvl 6, and his spin slash needs 50 more base damage at all levels.

Death mark's damage proc should do 100% of damage dealt, proc passive if the damage will reduce their HP below 30%, and hitting an enemy with a shuriken should interrupt all channeled abilities. His spin slash should stun melee champions for 1.2/1.4/1.6./1.8/2 seconds, based on skill level, reset if it kills a unit, and refund its costs as well. This will separate the good Zed players from the bad ones.

Flashing mastery 7 should instantly reset all cooldowns, give Zed a 300% damage amplification against marksmen, immunity to basic attacks, 500 bonus range on basic attacks, ignore 100 flat armor, and all abilities gain 3000 range, and should give Zed true sight of all enemies so that he can attack stealthed champions.

Zed needs these buffs to be viable in the league of overpowered M7 marksminions.

[sg-ahri-2]

3 Comments

stainlord1 votes

stfu dude... zed is already ok

SwiftKitten882 votes

{quoted}

stfu dude... zed is already ok

pretty sure this was sarcasm...

if u didnt catch that by the last paragraph..

Dope Solo1 votes

Riot's favorite champs are ruining the game.

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