Quick Idea for Heimerdinger
Heimerdinger's whole problem for lower level play is that his pushing is almost impossible to play against. what if his turrets didn't damage minions or did reduced damage to minions? then they would really be focused on zone control to create areas for him and his teammates to fight in against enemy champions, not on pushing relentlessly. of course, he would need number changes, but i think it could be a really nice change for the better. and i do think it should still work normally or even do increased damage to monsters, because jungle heimerdinger :D