Skillshors

The thigh guy··2 votes·660 views

Am I the only person in this game that thinks a skillshot should do a significant amount more than a point and click?

Why are we not rewarding people who can consistently land say, kayn combos, or gangplank barrels or hell even syndra combos, yet Jax, yi, Kaisa, Warwick, khazix, and all the other ad assassins can just auto win with point and clicks.

I mean why use kayn when kha does the same job with the same effectiveness, without actually having to land a skillshot

Why use Lucien who requires combos when you can grab kaisa and do more damage

Skillshots are higher risk and should definetly have more impact than a point and click.

1 Comments

The Ecdysiast2 votes

There's got to be a balance between rewarding higher risk abilities with extra utility and extra damage. They can't just make the hardest champion the highest damage when played well because in this game even the most difficult characters aren't actually designed to be very hard.

So instead, they're rewarded with higher utility. Specifically regarding skillshots, they're most often rewarded with higher range, lower cooldowns, and/or longer duration.

Gangplank is rewarded for landing his barrels by them having a huge area of effect and ignoring 40% armor. Kayn is likewise rewarded by his abilities having fairly large areas of effect, and short cooldowns.

As for Lucian, he doesn't support your point. Lucian's damage comes from the ability to cheese his "combos" with extra autos. You don't have to land your W to kill someone, you just have to activate it for your passive. And your Q is a point-and-click, which goes against your main point. Ezreal is the primary example you want to use, and he is rewarded with long range and a short cooldown that reduces the cooldowns of his other abilities.

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