give warmogs malphite like passive

LilxPaprika··7 votes·443 views

if above 75% health receive a 200 strength shield The shield will refresh if the champions has not received damage in the last 9 seconds. or could maybe refresh by 100 points afer 4 seconds out of combat and by +20 every second thereafter. up to 9 seconds total for 200points.
this can vary could also be: 6 seconds for 100 points and +25shield strength per second up to 4 more seconds.

I get the need to nerf the overall hp on warmogs, particularly with cinderhulk and hp scaling spells benefiting so much from it. But I think a way to keep warmogs relevant without having it give so much raw health is to have it give you a passive shield designed for your initial engage.

Increase its cost by say 200 gold.

5 Comments

Ultîma2 votes

Warmog's should have the old Spirit of the Ancient Golem's passive, where bonus health is amplified by 25%. Warmogs would then become the Deathcap of health, and actually viable as a tank item. Currently, there's little reason to buy it over Randuins or Visage due to their more varied, and frankly better, stats.

Critmaster Garen1 votes

wait, theyre nerfing it again?

Shroom Junkie1 votes

Why would they nerf Warmog's? Its basically health health and more health. If we're gonna nerf Warmog's then we need to nerf Garen as well eh? Derp.

LilxPaprika1 votes

nah just alluding back to the nerf from long ago when it went from 1000hp to 800. to 2500 from 2830. Suggesting something in between.

LilxPaprika1 votes

Ya there was a post discussing that, here it is: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/cHqBMLcF-move-bonus-hp-from-cinderhulk-to-warmogs

If warmogs had 25% it would have to not stack with cinderhulk. It would take the greater value between either 800 HP or 500+ 25% bonus health. Or something a long those lines.

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