Why are Sustained Damage Champions getting a Keystone for burst-based Champions?

ABlueQuaker··3 votes·679 views

http://vignette3.wikia.nocookie.net/leagueoflegends/images/5/58/Thunderlord's_Decree_mastery_2016.png/revision/latest?cb=20151103094742

This scummy little mastery is being picked on AD Carries, on Bruisers (read: Bruisers such as Jax and Xin as opposed to Juggernauts such as Darius and Illaoi) and Magey Mages (Cass, Ryze and so on and so forth).

This is clearly not what Riot had in mind when they made it. Why is it still even a thing?

Most things like this usually have an exception on AoE and DoT abilities. DEATHFIRE TOUCH LITERALLY HAS AN EXCEPTION FOR AOE AND DOT ABILITIES.

In a perfect world:

  1. Auto-attacks would not trigger TD.
  2. DoT and AoE abilities would either a) not trigger TD OR b) it would trigger at 1/3rd of the rate just like Spell Vamp and Deathfire TOuch and countless other mechanics.

Prior to this season, an AD Carry WOULD NEVER forego a % Armor Pen Mastery, or a Mastery that allows you to deal up to 112 extra Physic Damage on Auto-Attacks, or a Heal of up to 25% of your Critical Strike Damage + 30% Attack Speed for merely Critting.

It's honestly f*cked up that a champion who generally never reaches 40% CDR let alone 45% would get Intelligence over 7% Armor Pen just so that they can get TD.

TL;DR - Yeah, this is a bit of a rant. I just don't like the concept of a Keystone Mastery that was clearly developed with Assassins and Burst Mages in mind becoming a staple core on a majority of roles and champions with few exceptions. It wasn't made for sustained damage dealers like AD Carries or Mages like Xerath and Vel'Koz. It wasn't made for Tanks and Bruisers and Supports. If Riot is cool with this, good for them. But I'm disgusted that something like this could be viable, let alone FotM and strong. I don't enjoy the prospect of a Lucian being able to Piercing Light ---> Lightslinger me for half of my HP at level 3.

#NOTE: I also refuse to use Thunderlord's Degree on anything but Burst Mages and Assassins on principle. I used it once on release on Lucian and stopped BECAUSE I FIGURED THAT IT WOULD BE ABILITY ONLY BY THE NEXT PATCH.

6 Comments

GLV Beamer1 votes

It's getting picked on them because everyone blindly assumes it's op on EVERY champion even though it only is on mages.Ahri

Meep Man1 votes

[{quoted}](name=ADC Beamer,realm=NA,application-id=3ErqAdtq,discussion-id=QKsOqZTw,comment-id=0000,timestamp=2016-01-20T15:17:32.684+0000)

It's getting picked on them because everyone blindly assumes it's op on EVERY champion even though it only is on mages.Ahri

And select Assassins

ABlueQuaker1 votes

[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=QKsOqZTw,comment-id=00000000,timestamp=2016-01-20T15:19:55.218+0000)

And Assassins

ftfy

ABlueQuaker1 votes

I've seen a Vayne auto-attack 3 times and deal about 4/5ths of an AD Carry's HP bar between the Basic Attacks (of course) Silver Bolts and Thunderlord's Decree.

Meep Man1 votes

In my opinion, only ONE keystone mastery should upgrade each kind of damage with DFT and TLD being an exception for abilities since there are two different kinds of ways to deal damage (burst and sustained). TLD should NOT apply on basic attacks and should NOT be able to be applied multiple times with one spell. DFT is fore multi-hit/DoT/sustained damage spells and TLD is for burst spells/combo casters. However, due to TLD being able to proc on basic attacks and multiple times with one spell, it's become a numbers race with it and DFT. Whoever has overall better numbers will be the one picked up.

TL;DR They need to make TLD apply once per spell cast and not on basic attacks so that it doesn't compete with DFT and Fervor and become a "numbers competition". Then balance TLD with these changes.

ABlueQuaker1 votes

LoL Design Values: In-Depth with Meaningful Choices

Multiple attractive choices also allow for variety in experience, with games following many different paths. Meaningful choices (rather than single best choices) allow players to shape the state of the game based off their own preferences and what they feel they’re best at.

-Riot Meddler

Meanwhile.

http://vignette3.wikia.nocookie.net/leagueoflegends/images/5/58/Thunderlord's_Decree_mastery_2016.png/revision/latest?cb=20151103094742

Meaningful decisions for AD Carries literally translates into:

  1. Am I going to be critting a lot with this build? Yes. Warlord's Bloodlust.
  2. Am I going to be using Basic Attacks for a majority of my damage but not critting a lot? Yes. Fervor of Battle.
  3. Do I deal any DoT, AoE or Mixed Damage? Yes. Deathfire Touch. This would probably the least-used Keystone for AD Carries, naturally, though it would be perfectly acceptable on perhaps MF, Lucian and Ezreal depending on their builds)

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