"We know ADCs have been mandatory since the beginning of this game."
"So we made them even more mandatory."
"So we made them even more mandatory."
This is nothing new.
Sustained DPS is always mandatory in any game. League is no exception.
And what is wrong with sustained DPS if it can blow up in 2 hits? That's what a glass cannon does.
Well they're taking items that were good on Bruisers and a decent amount of Assassins and making them into more ADC centered items making bruisers a lot weaker. Every ADC is getting super buffed which gives them even more power so if you don't kill them immediately they are going to rape you. No assassin buffs to be found meaning ADCs are safer. ADCs still have their fuck buddies to peel for them making them even harder to kill. They are getting a ton new items giving them even more power.
The ADC update that Riot talked about wasn't even an update at all. All it was was making ADCs a little different from each other while shooting their power levels through the roof.
[{quoted}](name=Lost In Time,realm=OCE,application-id=3ErqAdtq,discussion-id=QKMQ8L70,comment-id=0000,timestamp=2015-10-29T07:23:44.933+0000)
This is nothing new.
Sustained DPS is always mandatory in any game. League is no exception.
And what is wrong with sustained DPS if it can blow up in 2 hits? That's what a glass cannon does.
explain me why other sustained dps aren't mandatory? neithermelee carries, nor sustained mage like karthus and azir are mandatory
explain me why other sustained dps aren't mandatory? neithermelee carries, nor sustained mage like karthus and azir are mandatory
Because ranged carries are the most reliable?
In Dota 2, melee carries are absolute cancer by League standards, but they're more reliable than their ranged couterparts.
Also, Karthus nor Azir can take down towers like a melee/ranged carry, and that's the true objective of this game. Until that changes, ranged marksman can do this the safe and reliably.
[{quoted}](name=Lost In Time,realm=OCE,application-id=3ErqAdtq,discussion-id=QKMQ8L70,comment-id=000000020000,timestamp=2015-10-29T10:29:45.310+0000)
Because ranged carries are the most reliable?
In Dota 2, melee carries are absolute cancer by League standards, but they're more reliable than their ranged couterparts.
Also, Karthus nor Azir can take down towers like a melee/ranged carry, and that's the true objective of this game. Until that changes, ranged marksman can do this the safe and reliably.
yep, they are the most reliable THAT's why they are requiered not because they are sustained dps.
btw, don't bring dota 2 if you never played the game just shut up, kunkka has the most counterplay of all melee carries in every moba.
yep, they are the most reliable THAT's why they are requiered not because they are sustained dps
Auto attacks have no real counters in League, so yes, reliability is paramount.
I already said sustained DPS is mandatory, my point was in response to your examples as to why melee/Karthus/Azir aren't mandatory is because mages can be shut down and glass cannon melees get blown up before they can into range to deal damage.
Why play Yi when you can deal the same amount as damage as Vayne while having the virtue of range?
[{quoted}](name=Lost In Time,realm=OCE,application-id=3ErqAdtq,discussion-id=QKMQ8L70,comment-id=00000002000000000000,timestamp=2015-10-29T10:47:23.646+0000)
Auto attacks have no real counters in League, so yes, reliability is paramount.
I already said sustained DPS is mandatory, my point was in response to your examples as to why melee/Karthus/Azir aren't mandatory is because mages can be shut down and glass cannon melees get blown up before they can into range to deal damage.
Why play Yi when you can deal the same amount as damage as Vayne while having the virtue of range?
"sustained dps was always mandatory in league" that's what you said, and that's false because a lot of sustained dps champ aren't picked, karthus mostly. ADC are requiered because they murder people,take towers, and have a safe laning phase.
"sustained dps was always mandatory in league" that's what you said, and that's false because a lot of sustained dps champ aren't picked, karthus mostly. ADC are requiered because they murder people,take towers, and have a safe laning phase.
How is that false if ADCs are picked every game?
[{quoted}](name=Lost In Time,realm=OCE,application-id=3ErqAdtq,discussion-id=QKMQ8L70,comment-id=0000000200000000000000000000,timestamp=2015-10-29T11:38:13.698+0000)
How is that false if ADCs are picked every game?
because other sustained dps aren't picked in every game, adc are sustained dps but it isn't the reason why they are picked in 100% of the game. they are picked because they are like gangplank, godlike end game while having a non existant weak early game unless they face a ranged lane bully. they also take towers so quickly and safely it's retarded
because other sustained dps aren't picked in every game, adc are sustained dps but it isn't the reason why they are picked in 100% of the game. they are picked because they are like gangplank, godlike end game while having a non existant weak early game unless they face a ranged lane bully. they also take towers so quickly and safely it's retarded
Hence, their, reliability. You basicallysaid it above, their early game is fine and are guaranteed a late game as long as long as they're not brain-dead
Talking to you is like talking to a brick wall. You're just reinforcing what I've been stating since before you tried to pick a bone with me.
Because ranged carries are the most reliable?
That is the fucking problem with them and they are getting buffed making them EVEN MORE RELIABLE AND MANDATORY.
[{quoted}](name=Akali is SO HOT,realm=NA,application-id=3ErqAdtq,discussion-id=QKMQ8L70,comment-id=0000000200000001,timestamp=2015-10-29T15:55:45.576+0000)
That is the fucking problem with them and they are getting buffed making them EVEN MORE RELIABLE AND MANDATORY.
ADCs needed this rework.
What the real issue is anything that can deal with ADCs (cough ASSASSINS) have been made to trash because anything semi-durable (tanks, juggernauts and bruisers) will give assassins hell.
Are you talking about Trynda who is still unviable aside from trying to backdoor?
b
How would you suggest making them less mandatory?
Make all spells hit towers or something?
Because that's pretty much what it would take. Rangers show up in every game because you need someone who can quickly and safely grind down map objectives.
If you want to play a mode where Rangers are not mandatory, might I suggest Dominion?
How would you suggest making them less mandatory?
Make all spells hit towers or something?
Because that's pretty much what it would take. Rangers show up in every game because you need someone who can quickly and safely grind down map objectives.
If you want to play a mode where Rangers are not mandatory, might I suggest Dominion?
no
-nerf their laning phase NOT FCKING BUFF THEM -give us an ap item, there was on brb an item which was dealing bonus ap damage on turets (on hit), that way we can pick tf ask him to build it+lich bane and push without an adc.
that's all
Not giving them massive buffs across the whole board and nerfs to every other class.