If you're gonna nerf Eve, don't lie in the patch notes
You say she has higher mana for fights due to Runeglaive, but in reality this only applies to a very small part of the early game where you're still clearing then ganking. What this nerf ACTUALLY butchers is your pre runeglaive fights and greatly hampers bigger teamfights and longer skirmishes where you're spamming the shit out of W.
And don't give me the tired excuse of "muh mana on runeglaive", sure it's nice but even AD eve itemized Sheen with Trinity force. Runeglaive in no way mitigates this cost except for jumping around camps. If you wanted to mana gate because of runeglaive then you picked the wrong thing to destroy.

All of these champions have similar attributes, especially when played at a competitive level. I see fast jungle clears, mobility and utility on all of them, and the ones who have higher win rates are the ones who have higher base damages and more mobility
sometimes i'd take
/
/
am i doing sh*t?
or
into
and whatever item you feel like as a final. Also as a side note, never buy cinder hulk or sunfire cape with mobility boots. They will shut down every time you walk near a creep or enemy.