Garen has 53% win rate and is played at mid lane 10% of the time at Diamond. Can this be hotfixed?
This is actually one of the most ridiculous balancing fuck ups in the history of League, and that's saying a lot.
As a mage, there is no way to meaningfully interact with him, which guarantees that he 'wins' the lane or at least goes even and takes plates.
Attempting to poke him is pointless, because he has so much health regeneration that he'll just heal through it between waves. You'll eventually run out of mana and he'll take your plates.
Since you can't cause lasting damage, the only option is to burst him, which also isn't possible, because he can intercept it with W and disengage before you get a second round off (or just kill you, since all of your abilities are on cooldown).
His damage is also so high that he can either kill or almost kill most casters in the duration of silence. I just had a match up as Vel'koz against Garen where, when his Flash was up, he would just eat my Q and counter the slow with his W, Flash over my E, and kill me through Barrier as soon as I got out of silence.
Garen is currently a viable mid lane pick to counter almost any caster or assassin. This is not okay and should be hotfix worthy.