legit suggestion about towers that could improve the game/skill somewhat.

xDogMeatx··1 votes·983 views

why not make a frenzy/panick feature on turrets when overwhelmed by minions that will increase its rate of fire to 1.75 (example 2 minion waves would suffice) but it gives up its armor bonus in other words it could be shredded by enemy champs easier. while its "calm" state it has a increased armor status and normal att speed. tell me if this is a good idea or not.Teemo item 2011 btw i have been sitting on this idea for a while now like 3 days.

9 Comments

xDogMeatx1 votes

anyone? i just need to know if this is a good or bad idea trash or not

xDogMeatx1 votes

bump

Kai Guy1 votes

I think this would reduce the viability of a lot of split push champions. The ones who clear wave then use mobility to get to their team. For splitters like this the way they work is players have to make the call if their team can defend a tower in a 4v5 situation, or if they can ignore the wave in the lane and just accept their towers going to take some damage.

xDogMeatx1 votes

is this a bad idea or its innovative?

Kai Guy1 votes

The two are not mutually exclusive, I would say its not good for the game largely because it removes more champions and win conditions away from being viable. Tank split push champs like Shen drop in viability, AD split pushers that build AD and AS will shred towers like Tryndamere

xDogMeatx1 votes

so would be a risky somewhat catch-22? so too speak

Kai Guy1 votes

not really a risk. I feel it would promote AD split pushers and likely push out AP and Tanks from being able to be viable in splitting, The paniced towers don't go down with out a champion around, so the folks who like to clear wave move away wont really be to effective, minions can be ignored if there's no hero as the tower clears thru them taking much less damage. Mages and tanks even if they stay in lane to shove it will do so at a slower rate then the champions who build ADAS, as most abilitys do not damage towers and most tanks and mages dont pick up AS.

So the champions who specialize in 1v1 AD split push become dominant in a majority of comp for splitting.

Edit. The idea of adjusting tower Attack speed under specefic situations how ever is nifty and you should keep playing around with it, for me I think As going up on champion hits might be a good way to punish extended dives. Could easily add it into the Winding up passive.

xDogMeatx1 votes

its mostly just theory crafting due to knowing what 1.75 is

xDogMeatx1 votes

oh wait i get you, it would make lane bullies like darius somewhat more cancerous vs more passive top laners like average nasus or maokai would be nerfed thats what ur saying am i right?

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