Getting rid of the training wheels

The Senses Taker·10/14/2015, 9:14:05 PM·2 votes·622 views

Well seen a lot of hate on vayne lately and i believe the problem lies with items not her kit or stats. So here it is change Botrk. this item is simply training wheels for adcs. the original item its based on madred's bloodrazor was a nice item to give tanks and bruisers some reliable damage and a few adcs (namely kogmaw) some kit synergy, but lets face it this items does too much of everything. damage, life steal, att spd and brutal active all in one, really guys? The main choice facing adcs was do get damage (ie), sustain (bt) or attack spd (zeal items). unfortunately while botrk give all its not as great as it seems for every one and makes some champs (mainly vayne) way too broken for no reason. first the actual ad boost it give is low so the increase to abilities is horrible, second the fact the passive is based on current hp means people with over calculate with low hp enemies and not be able to get kills cause the damage is not consistent. finally the active make it too easy for squishy adcs to engage in a chase they would other wise have to give up because they can suddenly get a decent boost to their hp as well as making it hard for the enemy to escape.

So here my proposal cause i don't like to just complain lol. first off take a lesson from madreds. change the passive to 4% max hp. this give reliable damage people can calculate on and instead of just getting champs low so your silver bolts or w/e can finish the job with out that problem of other adcs where their auto attack is pitifully weak when the enemy gets low. second get rid of the life steal component, as i said before where you had a choice to make, this just it too much of a do-eveything item and this should make people ask "is this really going to synergize with my kit? or am i just getting it cause i don't wanna sacrifice one facet for another." Finally the active, as i also said this makes it way too easy for low health squishys to stay engaged when they otherwise would have to break off. So my change here would be either remove the steals (still does damage and slows but you don't get what your enemy lost), remove the hp aspect (still steals movement speed but no longer does the 10% hp steal), or remover the movement spd steal (still steals 10% for you).

I truly believe these changes will see a big difference in the paths adcs build, forcing them to really think about what their champ needs the most and also make it possible to not nerf some of the funner mobility adcs because you now to actually have a chance to get away or discourage their low hp engage instead of them popping an active and always getting the kill because of it.

2 Comments

Geshultz10/14/2015, 9:25:51 PM1 votes

So nerf Kog'maw and twitch indirectly as well. That would make twitch way worst then he already is at the moment. The differences between Bork and BT is that BT provides tankiness and higher flat ad. Well, Bork provides Less tankiness, higher burst on adcs with low ad ratios, self-peel and some attack speed and current hp% shred.

Sightless6610/14/2015, 9:52:50 PM1 votes

I truly believe these changes will see a big difference in the paths adcs build,

Not really. The nerfing is too heavy handed for that. All the AD carries who don't like BotRK much right now will go to never building it, the ones who situationally build it will drop it too, and even the very few who build it most games will probably drop it completely too.

You're majorly removing two aspects of the item. You can't just completely remove the lifesteal and remove at least half of the active while leaving this item in a good spot. It won't be built at all. This will be a trash-tier item. You could nerf one of those and probably by less then you proposed, and it would accomplish your goal of hitting Vayne and making other AD carries buy it less. Seriously, we could just halve the lifesteal and it would probably break the item. Completely removing it on top of hitting the active too would be waaaaaaay to much.

By the way, why is getting AD carries in general to buy it less a goal? From where I stand most AD carries already don't buy it in most games. Why take away an already very situational purchase? I just don't see the point of that.

Why not just nerf Vayne? She's the only outlier. She's the only person using BotRK commonly who is doing unreasonably well. Why hit everyone else instead of just nerfing Vayne? Seriously, I really don't understand why we wouldn't nerf her. What's wrong with that?